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February 2021
Created 77 commits in 4 repositories
Created 1 repository
- Mugen87/three-ts-types TypeScript
Created a pull request in mrdoob/three.js that received 7 comments
Editor: Move commands to ES6.
Related issue: #21229
Description
Converted all command classes to ES6 code.
Also fixed an issue with SetMaterialColorCommand
which produces a runt…
+553
−554
•
7
comments
Opened 42 other pull requests in 2 repositories
mrdoob/three.js
37
merged
1
closed
1
open
- WebGPURenderer: Clean up.
- WebGPURenderer: Update .requestDevice() descriptor to the latest API.
- WebGLRenderer: Move invocation of Scene.onAfterRender().
- WebGLBackground: Remove support for WebGLCubeRenderTarget.
- FunctionNode: Improve regex.
- Examples: Clean up.
- Controls: Remove calls of stopPropagation().
- WebGPURenderPipelines: Set material dispose listener only once.
- WebGPURenderer: Update to latest WebGPU API.
- Font: Remove IE11 support.
- Editor: Add center option.
- Examples: Clean up.
- GeometryCompressionUtils: Fix broken PackedPhongMaterial.
- MeshStandardMaterial: Revert class change.
- CSS3DRenderer: Removed IE support.
- Matrix3: Remove superfluous copy.
- WebGLCubeRenderTarget: Add missing texture configuration.
- Docs: Clean up.
- BufferGeometryUtils: Fix assignment bug in computeMorphedAttributes().
- AnaglyphEffect: Use Dubois matrices.
- Examples: Clean up.
- WebGLState: Enhance reset().
- WebGLState: Implement true reset.
- Raycaster: Simplify code.
- Docs: Update CDN links in Installation guide.
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three-types/three-ts-types
3
merged
Reviewed 41 pull requests in 1 repository
mrdoob/three.js 41 pull requests
- DragControls: Ensure hoveroff is fired correctly.
- Adopt importmaps in WebGPU examples
- webgl_materials_envmaps_parallax.html : modify the color value
- WebGPU: NodeMaterial updates
- PropertyBinding: Convert to es6 class
- Typo fix in the documentation
- WebGPU: Fix material compile per object and new instance uniform example
- CubeCamera: Clean up.
- Examples: Remove superfluous texture settings in (S)SAO pass.
- GLTFLoader: No texture image color space conversion for ImageBitmap to follow the spec
- Editor: Clean up.
- CSS3DRenderer | CSS2DRenderer: Remove old css prefixes
- Add unsigned vector / array support for uniform
- src/textures: move to es6 classes
- docs: Adds `generateMipMaps` option to WebGLRenderTarget
- Examples: Make Mirror examples resizable.
- Replace perturbNormal implementation with a more robust version
- materials: Convert to es6.
- WebGLAnimation: Convert to es6 class
- cameras: Convert to es6.
- Docs: Fix ImageBitmap Broken Link.
- Docs: Add MSFT_texture_dds to GLTFLoader doc
- Docs: Add KHR_materials_extension to the GLTFLoader/Exporter Chinese documents
- Examples: Fix the copyright link in the glTF Materials variants example
- UniformUtils.cloneUniforms(): Also clone quaternions
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