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setting anti-alias of WebGLRenderer #2664

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johanholwerda opened this issue Nov 21, 2012 · 1 comment
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setting anti-alias of WebGLRenderer #2664

johanholwerda opened this issue Nov 21, 2012 · 1 comment
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@johanholwerda
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var renderer = new THREE.WebGLRenderer({antialias : true});
renderer.antialias = false;

results in an antialiased renderer.

@mrdoob
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mrdoob commented Nov 21, 2012

Antialias can't be modified after initialisation.

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