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envmapintensity does not seem to work in latest threejs, a material with roughness=0 and metalness=1 is always reflective, even with envMapIntensity=0. going back to three 162 the model becomes black immediately (which is correct).
The text was updated successfully, but these errors were encountered:
For anyone also having problems with this update - here's more context: #27903
Since 0.163.0 material.envMapIntensity attenuates only material.envMap and the new property scene.environmentIntensity attenuates only scene.environment
Description
envmapintensity does not seem to work in latest threejs, a material with roughness=0 and metalness=1 is always reflective, even with envMapIntensity=0. going back to three 162 the model becomes black immediately (which is correct).
The text was updated successfully, but these errors were encountered: