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GLTFExporter: Added forceIndices for non-indexed geometry #13410

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merged 3 commits into from Feb 23, 2018

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fernandojsg
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As discussed on #13397
image

@mrdoob
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mrdoob commented Feb 23, 2018

Very nice!

@mrdoob mrdoob merged commit 90cea0a into mrdoob:dev Feb 23, 2018
@mrdoob
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mrdoob commented Feb 23, 2018

Thanks!

@fernandojsg fernandojsg deleted the fixindices branch February 23, 2018 01:14
@mrdoob
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mrdoob commented Oct 29, 2018

@zellski does facebook support non-indexed geometries these days?

@zellski
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zellski commented Oct 30, 2018

... weeps
no. not yet.

@zellski
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zellski commented Oct 30, 2018

Ugh, I am seriously tempted to create fake indices when needed on the server, just to unblock this...

@mrdoob
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mrdoob commented Apr 10, 2020

Now that Facebook has cancelled their GLTF on the timeline efforts, I guess we can remove this code?

@donmccurdy
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Agreed, we don't need a forceIndices option on GLTFExporter.

@mrdoob
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mrdoob commented Apr 12, 2020

Done! Should we also remove forcePowerOfTwoTextures?

@donmccurdy
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No preference on that one, either way is fine with me. :)

@mrdoob
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mrdoob commented Apr 12, 2020

Okay, the code is minimal anyway, but I'll remove it from the editor export.

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4 participants