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Add .getBoneByName() to Skeleton Doc #13689

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7 changes: 7 additions & 0 deletions docs/api/objects/Skeleton.html
Expand Up @@ -103,6 +103,13 @@ <h3>[method:null update]()</h3>
This is called automatically by the [page:WebGLRenderer] if the skeleton is used with a [page:SkinnedMesh].
</div>

<h3>[method:Bone getBoneByName]( [param:String name] )</h3>
<div>
name -- String to match to the Bone's .name property. <br /><br />

Searches through the skeleton's bone array and returns the first with a matching name.<br />
</div>

<h2>Source</h2>

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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