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Examples: Added ACESFilmicTonemappingShader #19196

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merged 1 commit into from
Apr 24, 2020

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WestLangley
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This is the approximation proposed by Stephen Hill. It is used by Babylon and PlayCanvas.

@WestLangley WestLangley added this to the r116 milestone Apr 23, 2020
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looeee commented Apr 23, 2020

Thank you for adding this 👍

Does this approximation give a better fit than the one we are already using?

It will be interesting to see if the difference is at all noticeable. If it's not, then I would vote to just use the faster approximation everywhere.

@mrdoob mrdoob merged commit c7e112e into mrdoob:dev Apr 24, 2020
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mrdoob commented Apr 24, 2020

Thanks!

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arpu commented Apr 24, 2020

how can i use test this?

@WestLangley WestLangley deleted the dev_aces_filmic branch April 24, 2020 16:59
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arpu commented May 1, 2020

@looeee any idea how i can use the old ACESFilmicToneMapping shader or the new one ?

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looeee commented May 2, 2020

@arpu best to discuss this over on the forum.

@looeee looeee mentioned this pull request May 5, 2020
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4 participants