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LDrawLoader: 2 bugs and 7 improvements #24257

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merged 9 commits into from
Jun 28, 2022
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yomboprime
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@yomboprime yomboprime commented Jun 20, 2022

@gkjohnson

Related issue: None

Solved two bugs and made 7 improvements to LDrawLoader.
Bugs:

  • In parse(), missing call to applyMaterialsToMesh()
  • Missing assignment of userData.colorCode in conditional edge material.

Improvements:

  • Changed the order of search of files in the defaults directories, which improves load time.
  • Added 4 fields to userData: Author, fileName, type and colorCode.
  • If a color is not found, instead of giving error, give a warning and return a pink material.
  • Luminance parsing improvement (when the value is in the token, i.e. LUMINANCE15)

I'm sorry I made it separated by commits but I lost that repository. It is all in one commit.

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For testing:

https://raw.githack.com/yomboprime/three.js/ldraw_bugs2/examples/webgl_loader_ldraw.html
Nice work!

@mrdoob mrdoob added this to the r142 milestone Jun 21, 2022
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yomboprime commented Jun 21, 2022

Thanks!

I will make another PR with the documentation changes.

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Oh BTW I forgot to remove the cloning of the edge materials too.

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@mrdoob this pr is ready to merge.

@mrdoob mrdoob merged commit 5c6990e into mrdoob:dev Jun 28, 2022
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mrdoob commented Jun 28, 2022

Thanks!

abernier pushed a commit to abernier/three.js that referenced this pull request Sep 16, 2022
* LDrawLoader: 2 bugs and 7 improvements

* Fix typo

* Don't clone missing pink material. LUMINANCE token single quotes

* Small variable optimization

* Make missing material generic

* Make missing material generic, fix

* Add missing line which sets userData.fileName

* Fix returned edge material in getMainEdgeMaterial()

* Just added a small check to getMainEdgeMaterial()
snagy pushed a commit to snagy/three.js-1 that referenced this pull request Sep 21, 2022
* LDrawLoader: 2 bugs and 7 improvements

* Fix typo

* Don't clone missing pink material. LUMINANCE token single quotes

* Small variable optimization

* Make missing material generic

* Make missing material generic, fix

* Add missing line which sets userData.fileName

* Fix returned edge material in getMainEdgeMaterial()

* Just added a small check to getMainEdgeMaterial()
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4 participants