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Nodes: Triplanar Texture Mapping #24714

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merged 2 commits into from
Sep 30, 2022
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@sunag sunag commented Sep 30, 2022

Related issue: #15048, #24674

Description

Added Triplanar Texture Mapping for new Node Material System, it works in WebGL and WebGPU backends.

Example:

import { texture, triplanarTexture } from 'three/nodes';

...
material = new Nodes.MeshBasicNodeMaterial();

material.colorNode = triplanarTexture( texture( diffuseMap ) );
// or
material.colorNode = triplanarTextures( texture( diffuseMap ), texture( diffuseMap ), texture( diffuseMap ) );

This contribution is funded by Google

@sunag sunag added this to the r146 milestone Sep 30, 2022
@sunag sunag marked this pull request as ready for review September 30, 2022 02:23
@sunag sunag merged commit 430e610 into mrdoob:dev Sep 30, 2022
@sunag sunag deleted the dev-triplanar-texture-mapping branch September 30, 2022 16:53
@joshuaellis joshuaellis mentioned this pull request Oct 31, 2022
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