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NodeMaterial: unlit property #26429

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merged 2 commits into from Jul 14, 2023
Merged

NodeMaterial: unlit property #26429

merged 2 commits into from Jul 14, 2023

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sunag
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@sunag sunag commented Jul 14, 2023

Related issue: #26419, #26270

Description

Improve unlit support.

@sunag sunag added this to the r155 milestone Jul 14, 2023
@sunag sunag merged commit 6169e48 into mrdoob:dev Jul 14, 2023
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@sunag sunag deleted the dev-unlit branch July 14, 2023 16:03
sunag added a commit to aardgoose/three.js that referenced this pull request Jul 14, 2023
* NodeMaterial: unlit property

* cleanup
sunag added a commit to aardgoose/three.js that referenced this pull request Jul 14, 2023
@@ -89,6 +90,12 @@ class NodeMaterial extends ShaderMaterial {

outputNode = this.constructOutput( builder, vec4( outgoingLightNode, diffuseColor.a ) );

// OUTPUT NODE

builder.stack.assign( output, outputNode );
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So output is not defined in the case of unlit materials?

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Yes, because if unlit is true so material.outputNode is equal output.

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2 participants