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BatchedMesh: update example, fix depth conversion & auxiliary buffer #27228

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merged 4 commits into from
Nov 23, 2023

Commits on Nov 21, 2023

  1. BatchedMesh: bit-cast depth f32 to u32 & fix auxiliary array

    Signed-off-by: Guilherme Avila <3927951+sciecode@users.noreply.github.com>
    sciecode committed Nov 21, 2023
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Commits on Nov 22, 2023

  1. webgl_mesh_batch: make custom sort self-contained

    Signed-off-by: Guilherme Avila <3927951+sciecode@users.noreply.github.com>
    sciecode committed Nov 22, 2023
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  2. webgl_mesh_batch: remove global auxiliary buffer

    Signed-off-by: Guilherme Avila <3927951+sciecode@users.noreply.github.com>
    sciecode committed Nov 22, 2023
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  3. clean-up / lint

    Signed-off-by: Guilherme Avila <3927951+sciecode@users.noreply.github.com>
    sciecode committed Nov 22, 2023
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