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NodeMaterial: Prioritize .depthNode #27244

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Nov 25, 2023
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2 changes: 1 addition & 1 deletion examples/jsm/nodes/materials/NodeMaterial.js
Expand Up @@ -130,7 +130,7 @@ class NodeMaterial extends ShaderMaterial {

let depthNode = this.depthNode;

if ( renderer.logarithmicDepthBuffer === true ) {
if ( depthNode === null && renderer.logarithmicDepthBuffer === true ) {

const fragDepth = modelViewProjection().w.add( 1 );

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