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WebGPURenderer: QuadMesh extended from Mesh #27875

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Mar 6, 2024
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30 changes: 7 additions & 23 deletions examples/jsm/objects/QuadMesh.js
Original file line number Diff line number Diff line change
Expand Up @@ -23,41 +23,25 @@ class QuadGeometry extends BufferGeometry {

const _geometry = new QuadGeometry();

class QuadMesh {
class QuadMesh extends Mesh {

constructor( material = null ) {

this._mesh = new Mesh( _geometry, material );
super( _geometry, material );

}

dispose() {

this._mesh.geometry.dispose();

}

async renderAsync( renderer ) {

await renderer.renderAsync( this._mesh, _camera );

}

get material() {

return this._mesh.material;
this.camera = _camera;

}

set material( value ) {
renderAsync( renderer ) {

this._mesh.material = value;
return renderer.renderAsync( this, _camera );

}

get render() {
render( renderer ) {

return this.renderAsync;
renderer.render( this, _camera );

}

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16 changes: 12 additions & 4 deletions examples/jsm/renderers/common/PostProcessing.js
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
import { vec4, MeshBasicNodeMaterial } from '../../nodes/Nodes.js';
import { vec4, NodeMaterial } from '../../nodes/Nodes.js';
import QuadMesh from '../../objects/QuadMesh.js';

const quadMesh = new QuadMesh( new MeshBasicNodeMaterial() );
const quadMesh = new QuadMesh( new NodeMaterial() );

class PostProcessing {

Expand All @@ -12,11 +12,19 @@ class PostProcessing {

}

async render() {
render() {

quadMesh.material.fragmentNode = this.outputNode;

await quadMesh.render( this.renderer );
quadMesh.render( this.renderer );

}

renderAsync() {

quadMesh.material.fragmentNode = this.outputNode;

return quadMesh.renderAsync( this.renderer );

}

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