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WebGPURenderer: Improve support int/uint textures #27932

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merged 1 commit into from Mar 18, 2024
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sunag
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@sunag sunag commented Mar 17, 2024

Related issue: #27879

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Improve support int/uint textures for WGSL.

@sunag sunag added this to the r163 milestone Mar 17, 2024
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Spiri0 commented Mar 17, 2024

I have now implemented your extensions in r162 and it works fine. I need to take a closer look at all of this to understand it better.
I use this in my virtual texture system

Antares-VT-Texture

This is an older screenshot from a week ago.
Meanwhile it's even better because I've also included the normal maps and calculated the tbn matrix and light. The model is from the internet. The model uvs are not ideal for virtual texturing and the textures could be much higher resolution but it still works very well.

I didn't expect the extension to be so extensive, but it helps me better understand how three.js works. Those were quite a few changes at the deepest level that you made.

@sunag sunag marked this pull request as ready for review March 18, 2024 16:07
@sunag sunag merged commit e6ec298 into mrdoob:dev Mar 18, 2024
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@sunag sunag deleted the dev-i32 branch March 18, 2024 16:22
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2 participants