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WebGPURenderer: Introduce biquadraticTexture filtering #28673

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merged 1 commit into from
Jun 17, 2024

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@sunag sunag commented Jun 16, 2024

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WebGPU/WGSL does not filter textures at the vertex stage natively, this PR implements a fix for this and makes the results of WebGPU and WebGL similar if using TSL.

/cc @brunosimon

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@sunag sunag added WebGPU TSL Three.js Shading Language labels Jun 16, 2024
@sunag sunag added this to the r166 milestone Jun 16, 2024
@sunag sunag marked this pull request as ready for review June 17, 2024 01:51
@sunag sunag merged commit ba75bc6 into mrdoob:dev Jun 17, 2024
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@sunag sunag deleted the dev-filteredTexture branch June 17, 2024 02:03
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