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Added Object3D.computeBoundingBox() and THREE.BoundingBoxHelper #3508

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merged 1 commit into from
May 24, 2013

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WestLangley
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Implements #3471

Object3D.computeBoundingBox() computes the world-axis-aligned bounding box of an object (including its children), accounting for both the object's, and children's, world transforms.

@mrdoob mrdoob merged commit e70cfb4 into mrdoob:dev May 24, 2013
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mrdoob commented May 24, 2013

Sweet!

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