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New Blender exporter #5514
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Merged
New Blender exporter #5514
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merged exporter.constants with package constants replaced threeio name with three/io_three naming conventions fixed a bug were exporter.geometry was logging errors with incorrect formatting fixed a bug were exporter.geometry was reporting, via logger, on data results incorrectly migrated over main addon code still needs testing, not ready for merging
setting .gitignore began implementing the testing scripts
scene with buffer geometry fixed most scenes test broken: scene tests with non-embedded geometry can't test: scenes with textures
fixed buffer geometry formatting
renamed custom Blender properties to THREE_ prefix renamed the "round" attributes to "precision" fixed a bug in review where it was trying load morph targets when there wasn't any
Preparing for PR
There we go! ^^ |
It looks like this was the PR that removed the "Flip Y/Z" option from the Blender exporter, making all future exports have flipped geometry. @repsac are you still active in this project? The new Blender exporter has many issues, your input would be appreciated. |
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This replaces the current exporter with one that supports the scene format 4.0 (ObjectLoader).
It currently supports more features than what ObjectLoader supports, such as:
The option to export as Buffer Geometry does not yet have index support.