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Expose more shader error information to the world #6290

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merged 2 commits into from Mar 25, 2015

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AndrewRayCode
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Programs like shader editors that use THREE need to access the shader errors. This exposes all of that information which would let a third party overwrite THREE.warn if desired to get access to shader errors via string comparison of the arguments. It's not ideal, but for now the smallest change to get shader errors to be public.

@AndrewRayCode
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I see my needs are also similar to those of #5791

@bhouston
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Nice!

mrdoob added a commit that referenced this pull request Mar 25, 2015
Expose more shader error information to the world
@mrdoob mrdoob merged commit 705336f into mrdoob:dev Mar 25, 2015
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mrdoob commented Mar 25, 2015

Sweet! Thanks!

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3 participants