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OpenGLScene & static primitives #53

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leftys opened this issue Jun 15, 2014 · 6 comments
Closed

OpenGLScene & static primitives #53

leftys opened this issue Jun 15, 2014 · 6 comments

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@leftys
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leftys commented Jun 15, 2014

Hello,

I faced some problems with OpenGLScene. Source code:
http://pastebin.com/zKA8yHCb

Version: dev; commit id: 662bfcf

jlblancoc added a commit that referenced this issue Jun 23, 2014
@jlblancoc
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Thanks for finding this out. Please, check if the fix really solves it in your system.

@leftys
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leftys commented Jun 26, 2014

I tried it today with the referenced cpp source and got:

=============== MRPT EXCEPTION =============
void mrpt::synch::CCriticalSection::enter() const, line 84:
Assert condition failed: myCS->currentThreadOwner == 0

@leftys
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leftys commented Jun 26, 2014

If I use arrow instead, the error is different:

mrpt_test: ../nptl/pthread_mutex_lock.c:80: __pthread_mutex_lock: Assertion `mutex->__data.__owner == 0' failed.

@jlblancoc
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Ok. What's your platform & OS for trying to reproduce?

@jlblancoc jlblancoc reopened this Jun 26, 2014
@leftys
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leftys commented Jun 26, 2014

32bit Linux.

@leftys
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leftys commented Jun 28, 2014

Linking part of Valgrind check related to MRPT. I created static AxisPtr and ArrowPtr.
http://pastebin.com/MhuQeweZ
(edit: link updated)

jlblancoc pushed a commit that referenced this issue Sep 27, 2016
Added functionality for 2d/3d points to be input as 3xn or nx3 matrices
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