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OpenGLScene & static primitives #53
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Thanks for finding this out. Please, check if the fix really solves it in your system. |
I tried it today with the referenced cpp source and got:
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If I use arrow instead, the error is different:
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Ok. What's your platform & OS for trying to reproduce? |
32bit Linux. |
Linking part of Valgrind check related to MRPT. I created static AxisPtr and ArrowPtr. |
jlblancoc
pushed a commit
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Sep 27, 2016
Added functionality for 2d/3d points to be input as 3xn or nx3 matrices
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Hello,
I faced some problems with OpenGLScene. Source code:
http://pastebin.com/zKA8yHCb
Version: dev; commit id: 662bfcf
The text was updated successfully, but these errors were encountered: