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Web sockets returning 400 #128

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eah13 opened this issue Feb 26, 2015 · 6 comments
Closed

Web sockets returning 400 #128

eah13 opened this issue Feb 26, 2015 · 6 comments

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@eah13
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eah13 commented Feb 26, 2015

I can create but not connect to a game and found these errors in the console

screenshot 2015-02-25 at 8 24 03 pm

Chrome Version 40.0.2214.114 (64-bit)

@mtgred
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mtgred commented Mar 5, 2015

Thanks for reporting the issue. There were some server problems last week. Everything should be ok now.

@eah13 eah13 closed this as completed Mar 7, 2015
@eah13
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eah13 commented Mar 12, 2015

This happens regardless of server status- I think it's related to socketio/socket.io#1942

@eah13 eah13 reopened this Mar 12, 2015
@mtgred
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mtgred commented May 19, 2015

The problem has been finally fixed. The problem came from a combination of configuration issues in NginX and Cloudflare.

Jinteki.net now operates with websockets instead of the long polling fallback.

@eah13
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eah13 commented May 19, 2015

🍻 No more console error! Site seemed much faster and more stable on a quick game just now.

@eah13 eah13 closed this as completed May 19, 2015
@f0rmat1k
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still get this error (heroku + cloudflare)

@harshgupta0227
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still gets this error , node application hosted on openshift (for real time chat and notifications) and other stuff in PHP

NoahTheDuke added a commit to NoahTheDuke/netrunner that referenced this issue Mar 18, 2019
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4 participants