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WebGL: INVALID_VALUE: texImage2D: no video #19
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Hello @mrclaytorres |
Hi @mudin, Thank you for responding. You can check my test here: http://nhstest-co-uk.stackstaging.com/nhs-vr/index.html Alternatively, you can check the .mp4 360 video I used here: http://nhstest-co-uk.stackstaging.com/nhs-vr/media/SC2-Option-1A.mp4 Let me know if you need more information. Thank you. |
@mrclaytorres |
Hi @mudin, I see, thank you for the valuable insight on video, I'll try to check if I improve the video encoding. Thank you for version 1.2.2. I'll update my copy. I really hope your project continues, as I haven't seen any other VR technology that utilizes Vue yet. All the best. Side question if you don't mind, does Pano's source attribute can be use with a v-bind directive? |
@mrclaytorres
Yes it does! |
Hi mudin,
Thank you for this library, I'm loving it. Just one issue I'm getting and I can figure out what it is. When I use a 360 video with a .mp4 filename, I get this error:
WebGL: INVALID_VALUE: texImage2D: no video
[.WebGL-00000272E2E6A130]RENDER WARNING: texture bound to texture unit 0 is not renderable. It might be non-power-of-2 or have incompatible texture filtering (maybe)?
Thank you.
Environment
Vue version 2.6.12
Browser & Version: Google Chrome Version 87.0.4280.66
OS & Version: Windows 10 1909
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