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The SetConsoleMode function can disable the ENABLE_PROCESSED_INPUT input mode for a console's input buffer, so CTRL+C is reported as keyboard input rather than as a signal.
In the windows implementation, we do:
varnewModeuint32newMode &^= windows.ENABLE_ECHO_INPUTnewMode &^= windows.ENABLE_LINE_INPUTnewMode &^= windows.ENABLE_MOUSE_INPUTnewMode &^= windows.ENABLE_WINDOW_INPUTnewMode &^= windows.ENABLE_PROCESSED_INPUT// This reports CTRL+C as an input rather than as a signal.newMode|=windows.ENABLE_EXTENDED_FLAGSnewMode|=windows.ENABLE_INSERT_MODEnewMode|=windows.ENABLE_QUICK_EDIT_MODE
I believe it should be changed to newMode |= windows.ENABLE_PROCESSED_INPUT so we keep the signal propagation.
The text was updated successfully, but these errors were encountered:
According to the Windows documentation:
In the windows implementation, we do:
I believe it should be changed to
newMode |= windows.ENABLE_PROCESSED_INPUT
so we keep the signal propagation.The text was updated successfully, but these errors were encountered: