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After Item Consume, Game Client can't consume next item #18

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sven-n opened this issue Jan 23, 2018 · 1 comment
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After Item Consume, Game Client can't consume next item #18

sven-n opened this issue Jan 23, 2018 · 1 comment

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@sven-n
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sven-n commented Jan 23, 2018

After consuming an item (e.g. health potion), the client probably needs an additional specific response.
Currently, you can't consume the next item. However, item durability and effects are applied for the first consumed item.

@sven-n
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sven-n commented Jan 23, 2018

The packet which is sent as item durability update needs to have a flag set to 1.

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