forked from quickfixgo/quickfix
-
Notifications
You must be signed in to change notification settings - Fork 0
/
acceptor.go
399 lines (351 loc) · 10.6 KB
/
acceptor.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
package quickfix
import (
"bufio"
"bytes"
"crypto/tls"
"io"
"net"
"runtime/debug"
"strconv"
"sync"
proxyproto "github.com/armon/go-proxyproto"
"github.com/mxpaul/quickfix/config"
)
//Acceptor accepts connections from FIX clients and manages the associated sessions.
type Acceptor struct {
app Application
settings *Settings
logFactory LogFactory
storeFactory MessageStoreFactory
globalLog Log
sessions map[SessionID]*session
sessionGroup sync.WaitGroup
listenerShutdown sync.WaitGroup
dynamicSessions bool
dynamicQualifier bool
dynamicQualifierCount int
dynamicSessionChan chan *session
sessionAddr sync.Map
sessionHostPort map[SessionID]int
listeners map[string]net.Listener
connectionValidator ConnectionValidator
sessionFactory
}
// ConnectionValidator is an interface allowing to implement a custom authentication logic.
type ConnectionValidator interface {
// Validate the connection for validity. This can be a part of authentication process.
// For example, you may tie up a SenderCompID to an IP range, or to a specific TLS certificate as a part of mTLS.
Validate(netConn net.Conn, session SessionID) error
}
//Start accepting connections.
func (a *Acceptor) Start() (err error) {
socketAcceptHost := ""
if a.settings.GlobalSettings().HasSetting(config.SocketAcceptHost) {
if socketAcceptHost, err = a.settings.GlobalSettings().Setting(config.SocketAcceptHost); err != nil {
return
}
}
a.sessionHostPort = make(map[SessionID]int)
a.listeners = make(map[string]net.Listener)
for sessionID, sessionSettings := range a.settings.SessionSettings() {
if sessionSettings.HasSetting(config.SocketAcceptPort) {
if a.sessionHostPort[sessionID], err = sessionSettings.IntSetting(config.SocketAcceptPort); err != nil {
return
}
} else if a.sessionHostPort[sessionID], err = a.settings.GlobalSettings().IntSetting(config.SocketAcceptPort); err != nil {
return
}
address := net.JoinHostPort(socketAcceptHost, strconv.Itoa(a.sessionHostPort[sessionID]))
a.listeners[address] = nil
}
var tlsConfig *tls.Config
if tlsConfig, err = loadTLSConfig(a.settings.GlobalSettings()); err != nil {
return
}
var useTCPProxy bool
if a.settings.GlobalSettings().HasSetting(config.UseTCPProxy) {
if useTCPProxy, err = a.settings.GlobalSettings().BoolSetting(config.UseTCPProxy); err != nil {
return
}
}
for address := range a.listeners {
if tlsConfig != nil {
if a.listeners[address], err = tls.Listen("tcp", address, tlsConfig); err != nil {
return
}
} else if a.listeners[address], err = net.Listen("tcp", address); err != nil {
return
} else if useTCPProxy {
a.listeners[address] = &proxyproto.Listener{Listener: a.listeners[address]}
}
}
for _, s := range a.sessions {
a.sessionGroup.Add(1)
go func(s *session) {
s.run()
a.sessionGroup.Done()
}(s)
}
if a.dynamicSessions {
a.dynamicSessionChan = make(chan *session)
a.sessionGroup.Add(1)
go func() {
a.dynamicSessionsLoop()
a.sessionGroup.Done()
}()
}
a.listenerShutdown.Add(len(a.listeners))
for _, listener := range a.listeners {
go a.listenForConnections(listener)
}
return
}
//Stop logs out existing sessions, close their connections, and stop accepting new connections.
func (a *Acceptor) Stop() {
defer func() {
_ = recover() // suppress sending on closed channel error
}()
for _, listener := range a.listeners {
listener.Close()
}
a.listenerShutdown.Wait()
if a.dynamicSessions {
close(a.dynamicSessionChan)
}
for _, session := range a.sessions {
session.stop()
}
a.sessionGroup.Wait()
}
//Get remote IP address for a given session.
func (a *Acceptor) RemoteAddr(sessionID SessionID) (net.Addr, bool) {
addr, ok := a.sessionAddr.Load(sessionID)
if !ok || addr == nil {
return nil, false
}
val, ok := addr.(net.Addr)
return val, ok
}
//NewAcceptor creates and initializes a new Acceptor.
func NewAcceptor(app Application, storeFactory MessageStoreFactory, settings *Settings, logFactory LogFactory) (a *Acceptor, err error) {
a = &Acceptor{
app: app,
storeFactory: storeFactory,
settings: settings,
logFactory: logFactory,
sessions: make(map[SessionID]*session),
sessionHostPort: make(map[SessionID]int),
listeners: make(map[string]net.Listener),
}
if a.settings.GlobalSettings().HasSetting(config.DynamicSessions) {
if a.dynamicSessions, err = settings.globalSettings.BoolSetting(config.DynamicSessions); err != nil {
return
}
if a.settings.GlobalSettings().HasSetting(config.DynamicQualifier) {
if a.dynamicQualifier, err = settings.globalSettings.BoolSetting(config.DynamicQualifier); err != nil {
return
}
}
}
if a.globalLog, err = logFactory.Create(); err != nil {
return
}
for sessionID, sessionSettings := range settings.SessionSettings() {
sessID := sessionID
sessID.Qualifier = ""
if _, dup := a.sessions[sessID]; dup {
return a, errDuplicateSessionID
}
if a.sessions[sessID], err = a.createSession(sessionID, storeFactory, sessionSettings, logFactory, app); err != nil {
return
}
}
return
}
func (a *Acceptor) listenForConnections(listener net.Listener) {
defer a.listenerShutdown.Done()
for {
netConn, err := listener.Accept()
if err != nil {
return
}
go func() {
a.handleConnection(netConn)
}()
}
}
func (a *Acceptor) invalidMessage(msg *bytes.Buffer, err error) {
a.globalLog.OnEventf("Invalid Message: %s, %v", msg.Bytes(), err.Error())
}
func (a *Acceptor) handleConnection(netConn net.Conn) {
defer func() {
if err := recover(); err != nil {
a.globalLog.OnEventf("Connection Terminated with Panic: %s", debug.Stack())
}
if err := netConn.Close(); err != nil {
a.globalLog.OnEvent(err.Error())
}
}()
reader := bufio.NewReader(netConn)
parser := newParser(reader)
msgBytes, err := parser.ReadMessage()
if err != nil {
if err == io.EOF {
a.globalLog.OnEvent("Connection Terminated")
} else {
a.globalLog.OnEvent(err.Error())
}
return
}
msg := NewMessage()
err = ParseMessage(msg, msgBytes)
if err != nil {
a.invalidMessage(msgBytes, err)
return
}
var beginString FIXString
if err := msg.Header.GetField(tagBeginString, &beginString); err != nil {
a.invalidMessage(msgBytes, err)
return
}
var senderCompID FIXString
if err := msg.Header.GetField(tagSenderCompID, &senderCompID); err != nil {
a.invalidMessage(msgBytes, err)
return
}
var senderSubID FIXString
if msg.Header.Has(tagSenderSubID) {
if err := msg.Header.GetField(tagSenderSubID, &senderSubID); err != nil {
a.invalidMessage(msgBytes, err)
return
}
}
var senderLocationID FIXString
if msg.Header.Has(tagSenderLocationID) {
if err := msg.Header.GetField(tagSenderLocationID, &senderLocationID); err != nil {
a.invalidMessage(msgBytes, err)
return
}
}
var targetCompID FIXString
if err := msg.Header.GetField(tagTargetCompID, &targetCompID); err != nil {
a.invalidMessage(msgBytes, err)
return
}
var targetSubID FIXString
if msg.Header.Has(tagTargetSubID) {
if err := msg.Header.GetField(tagTargetSubID, &targetSubID); err != nil {
a.invalidMessage(msgBytes, err)
return
}
}
var targetLocationID FIXString
if msg.Header.Has(tagTargetLocationID) {
if err := msg.Header.GetField(tagTargetLocationID, &targetLocationID); err != nil {
a.invalidMessage(msgBytes, err)
return
}
}
sessID := SessionID{BeginString: string(beginString),
SenderCompID: string(targetCompID), SenderSubID: string(targetSubID), SenderLocationID: string(targetLocationID),
TargetCompID: string(senderCompID), TargetSubID: string(senderSubID), TargetLocationID: string(senderLocationID),
}
localConnectionPort := netConn.LocalAddr().(*net.TCPAddr).Port
if expectedPort, ok := a.sessionHostPort[sessID]; !ok || expectedPort != localConnectionPort {
a.globalLog.OnEventf("Session %v not found for incoming message: %s", sessID, msgBytes)
return
}
// We have a session ID and a network connection. This seems to be a good place for any custom authentication logic.
if a.connectionValidator != nil {
if err := a.connectionValidator.Validate(netConn, sessID); err != nil {
a.globalLog.OnEventf("Unable to validate a connection %v", err.Error())
return
}
}
if a.dynamicQualifier {
a.dynamicQualifierCount++
sessID.Qualifier = strconv.Itoa(a.dynamicQualifierCount)
}
session, ok := a.sessions[sessID]
if !ok {
if !a.dynamicSessions {
a.globalLog.OnEventf("Session %v not found for incoming message: %s", sessID, msgBytes)
return
}
dynamicSession, err := a.sessionFactory.createSession(sessID, a.storeFactory, a.settings.globalSettings.clone(), a.logFactory, a.app)
if err != nil {
a.globalLog.OnEventf("Dynamic session %v failed to create: %v", sessID, err)
return
}
a.dynamicSessionChan <- dynamicSession
session = dynamicSession
defer session.stop()
}
a.sessionAddr.Store(sessID, netConn.RemoteAddr())
msgIn := make(chan fixIn)
msgOut := make(chan []byte)
if err := session.connect(msgIn, msgOut); err != nil {
a.globalLog.OnEventf("Unable to accept %v", err.Error())
return
}
go func() {
msgIn <- fixIn{msgBytes, parser.lastRead}
readLoop(parser, msgIn)
}()
writeLoop(netConn, msgOut, a.globalLog)
}
func (a *Acceptor) dynamicSessionsLoop() {
var id int
var sessions = map[int]*session{}
var complete = make(chan int)
defer close(complete)
LOOP:
for {
select {
case session, ok := <-a.dynamicSessionChan:
if !ok {
for _, oldSession := range sessions {
oldSession.stop()
}
break LOOP
}
id++
sessionID := id
sessions[sessionID] = session
go func() {
session.run()
err := UnregisterSession(session.sessionID)
if err != nil {
a.globalLog.OnEventf("Unregister dynamic session %v failed: %v", session.sessionID, err)
return
}
complete <- sessionID
}()
case id := <-complete:
session, ok := sessions[id]
if ok {
a.sessionAddr.Delete(session.sessionID)
delete(sessions, id)
} else {
a.globalLog.OnEventf("Missing dynamic session %v!", id)
}
}
}
if len(sessions) == 0 {
return
}
for id := range complete {
delete(sessions, id)
if len(sessions) == 0 {
return
}
}
}
// SetConnectionValidator sets an optional connection validator.
// Use it when you need a custom authentication logic that includes lower level interactions,
// like mTLS auth or IP whitelistening.
// To remove a previously set validator call it with a nil value:
// a.SetConnectionValidator(nil)
func (a *Acceptor) SetConnectionValidator(validator ConnectionValidator) {
a.connectionValidator = validator
}