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session.go
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session.go
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package quickfix
import (
"bytes"
"errors"
"fmt"
"sync"
"time"
"github.com/mxpaul/quickfix/datadictionary"
"github.com/mxpaul/quickfix/internal"
)
//The Session is the primary FIX abstraction for message communication
type session struct {
store MessageStore
log Log
sessionID SessionID
messageOut chan<- []byte
messageIn <-chan fixIn
//application messages are queued up for send here
toSend [][]byte
//mutex for access to toSend
sendMutex sync.Mutex
sessionEvent chan internal.Event
messageEvent chan bool
application Application
Validator
stateMachine
stateTimer *internal.EventTimer
peerTimer *internal.EventTimer
sentReset bool
targetDefaultApplVerID string
admin chan interface{}
internal.SessionSettings
transportDataDictionary *datadictionary.DataDictionary
appDataDictionary *datadictionary.DataDictionary
timestampPrecision TimestampPrecision
}
func (s *session) logError(err error) {
s.log.OnEvent(err.Error())
}
//TargetDefaultApplicationVersionID returns the default application version ID for messages received by this version.
//Applicable for For FIX.T.1 sessions.
func (s *session) TargetDefaultApplicationVersionID() string {
return s.targetDefaultApplVerID
}
type connect struct {
messageOut chan<- []byte
messageIn <-chan fixIn
err chan<- error
}
func (s *session) connect(msgIn <-chan fixIn, msgOut chan<- []byte) error {
rep := make(chan error)
s.admin <- connect{
messageOut: msgOut,
messageIn: msgIn,
err: rep,
}
return <-rep
}
type stopReq struct{}
func (s *session) stop() {
s.admin <- stopReq{}
}
type waitChan <-chan interface{}
type waitForInSessionReq struct{ rep chan<- waitChan }
func (s *session) waitForInSessionTime() {
rep := make(chan waitChan)
s.admin <- waitForInSessionReq{rep}
if wait, ok := <-rep; ok {
<-wait
}
}
func (s *session) insertSendingTime(msg *Message) {
sendingTime := time.Now().UTC()
if s.sessionID.BeginString >= BeginStringFIX42 {
msg.Header.SetField(tagSendingTime, FIXUTCTimestamp{Time: sendingTime, Precision: s.timestampPrecision})
} else {
msg.Header.SetField(tagSendingTime, FIXUTCTimestamp{Time: sendingTime, Precision: Seconds})
}
}
func optionallySetID(msg *Message, field Tag, value string) {
if len(value) != 0 {
msg.Header.SetString(field, value)
}
}
func (s *session) fillDefaultHeader(msg *Message, inReplyTo *Message) {
msg.Header.SetString(tagBeginString, s.sessionID.BeginString)
msg.Header.SetString(tagSenderCompID, s.sessionID.SenderCompID)
optionallySetID(msg, tagSenderSubID, s.sessionID.SenderSubID)
optionallySetID(msg, tagSenderLocationID, s.sessionID.SenderLocationID)
msg.Header.SetString(tagTargetCompID, s.sessionID.TargetCompID)
optionallySetID(msg, tagTargetSubID, s.sessionID.TargetSubID)
optionallySetID(msg, tagTargetLocationID, s.sessionID.TargetLocationID)
s.insertSendingTime(msg)
if s.EnableLastMsgSeqNumProcessed {
if inReplyTo != nil {
if lastSeqNum, err := inReplyTo.Header.GetInt(tagMsgSeqNum); err != nil {
s.logError(err)
} else {
msg.Header.SetInt(tagLastMsgSeqNumProcessed, lastSeqNum)
}
} else {
msg.Header.SetInt(tagLastMsgSeqNumProcessed, s.store.NextTargetMsgSeqNum()-1)
}
}
}
func (s *session) shouldSendReset() bool {
if s.sessionID.BeginString < BeginStringFIX41 {
return false
}
return (s.ResetOnLogon || s.ResetOnDisconnect || s.ResetOnLogout) &&
s.store.NextTargetMsgSeqNum() == 1 && s.store.NextSenderMsgSeqNum() == 1
}
func (s *session) sendLogon() error {
return s.sendLogonInReplyTo(s.shouldSendReset(), nil)
}
func (s *session) sendLogonInReplyTo(setResetSeqNum bool, inReplyTo *Message) error {
logon := NewMessage()
logon.Header.SetField(tagMsgType, FIXString("A"))
logon.Header.SetField(tagBeginString, FIXString(s.sessionID.BeginString))
logon.Header.SetField(tagTargetCompID, FIXString(s.sessionID.TargetCompID))
logon.Header.SetField(tagSenderCompID, FIXString(s.sessionID.SenderCompID))
logon.Body.SetField(tagEncryptMethod, FIXString("0"))
logon.Body.SetField(tagHeartBtInt, FIXInt(s.HeartBtInt.Seconds()))
if setResetSeqNum {
logon.Body.SetField(tagResetSeqNumFlag, FIXBoolean(true))
}
if len(s.DefaultApplVerID) > 0 {
logon.Body.SetField(tagDefaultApplVerID, FIXString(s.DefaultApplVerID))
}
if err := s.dropAndSendInReplyTo(logon, inReplyTo); err != nil {
return err
}
return nil
}
func (s *session) buildLogout(reason string) *Message {
logout := NewMessage()
logout.Header.SetField(tagMsgType, FIXString("5"))
logout.Header.SetField(tagBeginString, FIXString(s.sessionID.BeginString))
logout.Header.SetField(tagTargetCompID, FIXString(s.sessionID.TargetCompID))
logout.Header.SetField(tagSenderCompID, FIXString(s.sessionID.SenderCompID))
if reason != "" {
logout.Body.SetField(tagText, FIXString(reason))
}
return logout
}
func (s *session) sendLogout(reason string) error {
return s.sendLogoutInReplyTo(reason, nil)
}
func (s *session) sendLogoutInReplyTo(reason string, inReplyTo *Message) error {
logout := s.buildLogout(reason)
return s.sendInReplyTo(logout, inReplyTo)
}
func (s *session) resend(msg *Message) bool {
msg.Header.SetField(tagPossDupFlag, FIXBoolean(true))
var origSendingTime FIXString
if err := msg.Header.GetField(tagSendingTime, &origSendingTime); err == nil {
msg.Header.SetField(tagOrigSendingTime, origSendingTime)
}
s.insertSendingTime(msg)
return s.application.ToApp(msg, s.sessionID) == nil
}
//queueForSend will validate, persist, and queue the message for send
func (s *session) queueForSend(msg *Message) error {
s.sendMutex.Lock()
defer s.sendMutex.Unlock()
msgBytes, err := s.prepMessageForSend(msg, nil)
if err != nil {
return err
}
s.toSend = append(s.toSend, msgBytes)
select {
case s.messageEvent <- true:
default:
}
return nil
}
//send will validate, persist, queue the message. If the session is logged on, send all messages in the queue
func (s *session) send(msg *Message) error {
return s.sendInReplyTo(msg, nil)
}
func (s *session) sendInReplyTo(msg *Message, inReplyTo *Message) error {
if !s.IsLoggedOn() {
return s.queueForSend(msg)
}
s.sendMutex.Lock()
defer s.sendMutex.Unlock()
msgBytes, err := s.prepMessageForSend(msg, inReplyTo)
if err != nil {
return err
}
s.toSend = append(s.toSend, msgBytes)
s.sendQueued()
return nil
}
//dropAndReset will drop the send queue and reset the message store
func (s *session) dropAndReset() error {
s.sendMutex.Lock()
defer s.sendMutex.Unlock()
s.dropQueued()
return s.store.Reset()
}
//dropAndSend will validate and persist the message, then drops the send queue and sends the message.
func (s *session) dropAndSend(msg *Message) error {
return s.dropAndSendInReplyTo(msg, nil)
}
func (s *session) dropAndSendInReplyTo(msg *Message, inReplyTo *Message) error {
s.sendMutex.Lock()
defer s.sendMutex.Unlock()
msgBytes, err := s.prepMessageForSend(msg, inReplyTo)
if err != nil {
return err
}
s.dropQueued()
s.toSend = append(s.toSend, msgBytes)
s.sendQueued()
return nil
}
func (s *session) prepMessageForSend(msg *Message, inReplyTo *Message) (msgBytes []byte, err error) {
s.fillDefaultHeader(msg, inReplyTo)
seqNum := s.store.NextSenderMsgSeqNum()
msg.Header.SetField(tagMsgSeqNum, FIXInt(seqNum))
msgType, err := msg.Header.GetBytes(tagMsgType)
if err != nil {
return
}
if isAdminMessageType(msgType) {
s.application.ToAdmin(msg, s.sessionID)
if bytes.Equal(msgType, msgTypeLogon) {
var resetSeqNumFlag FIXBoolean
if msg.Body.Has(tagResetSeqNumFlag) {
if err = msg.Body.GetField(tagResetSeqNumFlag, &resetSeqNumFlag); err != nil {
return
}
}
if resetSeqNumFlag.Bool() {
if err = s.store.Reset(); err != nil {
return
}
s.sentReset = true
seqNum = s.store.NextSenderMsgSeqNum()
msg.Header.SetField(tagMsgSeqNum, FIXInt(seqNum))
}
}
} else {
if err = s.application.ToApp(msg, s.sessionID); err != nil {
return
}
}
msgBytes = msg.build()
err = s.persist(seqNum, msgBytes)
return
}
func (s *session) persist(seqNum int, msgBytes []byte) error {
if !s.DisableMessagePersist {
if err := s.store.SaveMessage(seqNum, msgBytes); err != nil {
return err
}
}
return s.store.IncrNextSenderMsgSeqNum()
}
func (s *session) sendQueued() {
for _, msgBytes := range s.toSend {
s.sendBytes(msgBytes)
}
s.dropQueued()
}
func (s *session) dropQueued() {
s.toSend = s.toSend[:0]
}
func (s *session) EnqueueBytesAndSend(msg []byte) {
s.sendMutex.Lock()
defer s.sendMutex.Unlock()
s.toSend = append(s.toSend, msg)
s.sendQueued()
}
func (s *session) sendBytes(msg []byte) {
s.log.OnOutgoing(msg)
s.messageOut <- msg
s.stateTimer.Reset(s.HeartBtInt)
}
func (s *session) doTargetTooHigh(reject targetTooHigh) (nextState resendState, err error) {
s.log.OnEventf("MsgSeqNum too high, expecting %v but received %v", reject.ExpectedTarget, reject.ReceivedTarget)
return s.sendResendRequest(reject.ExpectedTarget, reject.ReceivedTarget-1)
}
func (s *session) sendResendRequest(beginSeq, endSeq int) (nextState resendState, err error) {
nextState.resendRangeEnd = endSeq
resend := NewMessage()
resend.Header.SetBytes(tagMsgType, msgTypeResendRequest)
resend.Body.SetField(tagBeginSeqNo, FIXInt(beginSeq))
var endSeqNo int
if s.ResendRequestChunkSize != 0 {
endSeqNo = beginSeq + s.ResendRequestChunkSize - 1
} else {
endSeqNo = endSeq
}
if endSeqNo < endSeq {
nextState.currentResendRangeEnd = endSeqNo
} else {
if s.sessionID.BeginString < BeginStringFIX42 {
endSeqNo = 999999
} else {
endSeqNo = 0
}
}
resend.Body.SetField(tagEndSeqNo, FIXInt(endSeqNo))
if err = s.send(resend); err != nil {
return
}
s.log.OnEventf("Sent ResendRequest FROM: %v TO: %v", beginSeq, endSeqNo)
return
}
func (s *session) handleLogon(msg *Message) error {
//Grab default app ver id from fixt.1.1 logon
if s.sessionID.BeginString == BeginStringFIXT11 {
var targetApplVerID FIXString
if err := msg.Body.GetField(tagDefaultApplVerID, &targetApplVerID); err != nil {
return err
}
s.targetDefaultApplVerID = string(targetApplVerID)
}
resetStore := false
if s.InitiateLogon {
s.log.OnEvent("Received logon response")
} else {
s.log.OnEvent("Received logon request")
resetStore = s.ResetOnLogon
if s.RefreshOnLogon {
if err := s.store.Refresh(); err != nil {
return err
}
}
}
var resetSeqNumFlag FIXBoolean
if err := msg.Body.GetField(tagResetSeqNumFlag, &resetSeqNumFlag); err == nil {
if resetSeqNumFlag {
if !s.sentReset {
s.log.OnEvent("Logon contains ResetSeqNumFlag=Y, resetting sequence numbers to 1")
resetStore = true
}
}
}
if resetStore {
if err := s.store.Reset(); err != nil {
return err
}
}
if err := s.verifyIgnoreSeqNumTooHigh(msg); err != nil {
return err
}
if !s.InitiateLogon {
if !s.HeartBtIntOverride {
var heartBtInt FIXInt
if err := msg.Body.GetField(tagHeartBtInt, &heartBtInt); err == nil {
s.HeartBtInt = time.Duration(heartBtInt) * time.Second
}
}
s.log.OnEvent("Responding to logon request")
if err := s.sendLogonInReplyTo(resetSeqNumFlag.Bool(), msg); err != nil {
return err
}
}
s.sentReset = false
s.peerTimer.Reset(time.Duration(float64(1.2) * float64(s.HeartBtInt)))
s.application.OnLogon(s.sessionID)
if err := s.checkTargetTooHigh(msg); err != nil {
return err
}
return s.store.IncrNextTargetMsgSeqNum()
}
func (s *session) initiateLogout(reason string) (err error) {
return s.initiateLogoutInReplyTo(reason, nil)
}
func (s *session) initiateLogoutInReplyTo(reason string, inReplyTo *Message) (err error) {
if err = s.sendLogoutInReplyTo(reason, inReplyTo); err != nil {
s.logError(err)
return
}
s.log.OnEvent("Inititated logout request")
time.AfterFunc(s.LogoutTimeout, func() { s.sessionEvent <- internal.LogoutTimeout })
return
}
func (s *session) verify(msg *Message) MessageRejectError {
return s.verifySelect(msg, true, true)
}
func (s *session) verifyIgnoreSeqNumTooHigh(msg *Message) MessageRejectError {
return s.verifySelect(msg, false, true)
}
func (s *session) verifyIgnoreSeqNumTooHighOrLow(msg *Message) MessageRejectError {
return s.verifySelect(msg, false, false)
}
func (s *session) verifySelect(msg *Message, checkTooHigh bool, checkTooLow bool) MessageRejectError {
if reject := s.checkBeginString(msg); reject != nil {
return reject
}
if reject := s.checkCompID(msg); reject != nil {
return reject
}
if reject := s.checkSendingTime(msg); reject != nil {
return reject
}
if checkTooLow {
if reject := s.checkTargetTooLow(msg); reject != nil {
return reject
}
}
if checkTooHigh {
if reject := s.checkTargetTooHigh(msg); reject != nil {
return reject
}
}
if s.Validator != nil {
if reject := s.Validator.Validate(msg); reject != nil {
return reject
}
}
return s.fromCallback(msg)
}
func (s *session) fromCallback(msg *Message) MessageRejectError {
msgType, err := msg.Header.GetBytes(tagMsgType)
if err != nil {
return err
}
if isAdminMessageType(msgType) {
return s.application.FromAdmin(msg, s.sessionID)
}
return s.application.FromApp(msg, s.sessionID)
}
func (s *session) checkTargetTooLow(msg *Message) MessageRejectError {
if !msg.Header.Has(tagMsgSeqNum) {
return RequiredTagMissing(tagMsgSeqNum)
}
seqNum, err := msg.Header.GetInt(tagMsgSeqNum)
if err != nil {
return err
}
if seqNum < s.store.NextTargetMsgSeqNum() {
return targetTooLow{ReceivedTarget: seqNum, ExpectedTarget: s.store.NextTargetMsgSeqNum()}
}
return nil
}
func (s *session) checkTargetTooHigh(msg *Message) MessageRejectError {
if !msg.Header.Has(tagMsgSeqNum) {
return RequiredTagMissing(tagMsgSeqNum)
}
seqNum, err := msg.Header.GetInt(tagMsgSeqNum)
if err != nil {
return err
}
if seqNum > s.store.NextTargetMsgSeqNum() {
return targetTooHigh{ReceivedTarget: seqNum, ExpectedTarget: s.store.NextTargetMsgSeqNum()}
}
return nil
}
func (s *session) checkCompID(msg *Message) MessageRejectError {
senderCompID, haveSender := msg.Header.GetBytes(tagSenderCompID)
targetCompID, haveTarget := msg.Header.GetBytes(tagTargetCompID)
switch {
case haveSender != nil:
return RequiredTagMissing(tagSenderCompID)
case haveTarget != nil:
return RequiredTagMissing(tagTargetCompID)
case len(targetCompID) == 0:
return TagSpecifiedWithoutAValue(tagTargetCompID)
case len(senderCompID) == 0:
return TagSpecifiedWithoutAValue(tagSenderCompID)
case s.sessionID.SenderCompID != string(targetCompID) || s.sessionID.TargetCompID != string(senderCompID):
return compIDProblem()
}
return nil
}
func (s *session) checkSendingTime(msg *Message) MessageRejectError {
if s.SkipCheckLatency {
return nil
}
if ok := msg.Header.Has(tagSendingTime); !ok {
return RequiredTagMissing(tagSendingTime)
}
sendingTime, err := msg.Header.GetTime(tagSendingTime)
if err != nil {
return err
}
if delta := time.Since(sendingTime); delta <= -1*s.MaxLatency || delta >= s.MaxLatency {
return sendingTimeAccuracyProblem()
}
return nil
}
func (s *session) checkBeginString(msg *Message) MessageRejectError {
switch beginString, err := msg.Header.GetBytes(tagBeginString); {
case err != nil:
return RequiredTagMissing(tagBeginString)
case s.sessionID.BeginString != string(beginString):
return incorrectBeginString{}
}
return nil
}
func (s *session) doReject(msg *Message, rej MessageRejectError) error {
reply := msg.reverseRoute()
if s.sessionID.BeginString >= BeginStringFIX42 {
if rej.IsBusinessReject() {
reply.Header.SetField(tagMsgType, FIXString("j"))
reply.Body.SetField(tagBusinessRejectReason, FIXInt(rej.RejectReason()))
if refID := rej.BusinessRejectRefID(); refID != "" {
reply.Body.SetField(tagBusinessRejectRefID, FIXString(refID))
}
} else {
reply.Header.SetField(tagMsgType, FIXString("3"))
switch {
default:
reply.Body.SetField(tagSessionRejectReason, FIXInt(rej.RejectReason()))
case rej.RejectReason() > rejectReasonInvalidMsgType && s.sessionID.BeginString == BeginStringFIX42:
//fix42 knows up to invalid msg type
}
if refTagID := rej.RefTagID(); refTagID != nil {
reply.Body.SetField(tagRefTagID, FIXInt(*refTagID))
}
}
reply.Body.SetField(tagText, FIXString(rej.Error()))
var msgType FIXString
if err := msg.Header.GetField(tagMsgType, &msgType); err == nil {
reply.Body.SetField(tagRefMsgType, msgType)
}
} else {
reply.Header.SetField(tagMsgType, FIXString("3"))
if refTagID := rej.RefTagID(); refTagID != nil {
reply.Body.SetField(tagText, FIXString(fmt.Sprintf("%s (%d)", rej.Error(), *refTagID)))
} else {
reply.Body.SetField(tagText, FIXString(rej.Error()))
}
}
seqNum := new(FIXInt)
if err := msg.Header.GetField(tagMsgSeqNum, seqNum); err == nil {
reply.Body.SetField(tagRefSeqNum, seqNum)
}
s.log.OnEventf("Message Rejected: %v", rej.Error())
return s.sendInReplyTo(reply, msg)
}
type fixIn struct {
bytes *bytes.Buffer
receiveTime time.Time
}
func (s *session) onDisconnect() {
s.log.OnEvent("Disconnected")
if s.ResetOnDisconnect {
if err := s.dropAndReset(); err != nil {
s.logError(err)
}
}
if s.messageOut != nil {
close(s.messageOut)
s.messageOut = nil
}
s.messageIn = nil
}
func (s *session) onAdmin(msg interface{}) {
switch msg := msg.(type) {
case connect:
if s.IsConnected() {
if msg.err != nil {
msg.err <- errors.New("Already connected")
close(msg.err)
}
return
}
if !s.IsSessionTime() {
s.handleDisconnectState(s)
if msg.err != nil {
msg.err <- errors.New("Connection outside of session time")
close(msg.err)
}
return
}
if msg.err != nil {
close(msg.err)
}
s.messageIn = msg.messageIn
s.messageOut = msg.messageOut
s.sentReset = false
s.Connect(s)
case stopReq:
s.Stop(s)
case waitForInSessionReq:
if !s.IsSessionTime() {
msg.rep <- s.stateMachine.notifyOnInSessionTime
}
close(msg.rep)
}
}
func (s *session) run() {
s.Start(s)
s.stateTimer = internal.NewEventTimer(func() { s.sessionEvent <- internal.NeedHeartbeat })
s.peerTimer = internal.NewEventTimer(func() { s.sessionEvent <- internal.PeerTimeout })
ticker := time.NewTicker(time.Second)
defer func() {
s.stateTimer.Stop()
s.peerTimer.Stop()
ticker.Stop()
}()
for !s.Stopped() {
select {
case msg := <-s.admin:
s.onAdmin(msg)
case <-s.messageEvent:
s.SendAppMessages(s)
case fixIn, ok := <-s.messageIn:
if !ok {
s.Disconnected(s)
} else {
s.Incoming(s, fixIn)
}
case evt := <-s.sessionEvent:
s.Timeout(s, evt)
case now := <-ticker.C:
s.CheckSessionTime(s, now)
}
}
}