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feat: unify addressable and non-addressable workflows (#37)
馃殌 Release #22: Commit 68e93f3 pushed by joaoborks
June 19, 2024 00:57 58s main
June 19, 2024 00:57 58s
docs: fix wrong variable name on example (#33)
馃殌 Release #21: Commit 7017447 pushed by joaoborks
March 6, 2024 13:42 23s main
March 6, 2024 13:42 23s
fix: remove unitask dependency (#31)
馃殌 Release #20: Commit 4bf74d0 pushed by joaoborks
March 4, 2024 20:37 41s main
March 4, 2024 20:37 41s
fix: improve dispose/cancellation error handling (#28)
馃殌 Release #19: Commit 2bfbcb9 pushed by joaoborks
January 30, 2024 20:50 39s main
January 30, 2024 20:50 39s
feat: implement IDisposable on ISceneManager and ISceneLoader (#27)
馃殌 Release #18: Commit fae1cf4 pushed by joaoborks
January 30, 2024 04:16 43s main
January 30, 2024 04:16 43s
docs: update readme (#25)
馃殌 Release #17: Commit 3040251 pushed by joaoborks
January 4, 2024 18:57 21s main
January 4, 2024 18:57 21s
fix: replace WaitForCompletion with async logic (#24)
馃殌 Release #16: Commit 3f87bc4 pushed by joaoborks
December 20, 2023 19:25 36s main
December 20, 2023 19:25 36s
fix: upgrade to unity 2023.2 (#22)
馃殌 Release #15: Commit 3aac886 pushed by joaoborks
December 2, 2023 01:58 39s main
December 2, 2023 01:58 39s
fix: add preprocessor directives to filter out addressables code (#21)
馃殌 Release #14: Commit 82b0616 pushed by joaoborks
October 19, 2023 23:02 59s main
October 19, 2023 23:02 59s
ci: update unity test runner action version (#19)
馃殌 Release #13: Commit 5bf7fe7 pushed by joaoborks
July 3, 2023 21:52 28s main
July 3, 2023 21:52 28s
feat: add support for multiple scene operations (#17)
馃殌 Release #12: Commit 87117e0 pushed by joaoborks
June 28, 2023 14:23 42s main
June 28, 2023 14:23 42s