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retry.go
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/
retry.go
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package retry
import (
"errors"
"time"
)
var (
errorRetryFailed = errors.New("All retry attempts failed.")
)
// Strategy is a way to retry on a specific function.
type Strategy interface {
// On performs a retry on a specific function, until it doesn't return any error.
On(func() error) error
}
type retryer struct {
NextDelay func(int) int
}
// On implements Strategy.On.
func (r *retryer) On(method func() error) error {
attempt := 0
for {
err := method()
if err == nil {
return nil
}
delay := r.NextDelay(attempt)
if delay < 0 {
return errorRetryFailed
}
<-time.After(time.Duration(delay) * time.Millisecond)
attempt++
}
}
// Timed returns a retry strategy with fixed interval.
func Timed(attempts int, delay int) Strategy {
return &retryer{
NextDelay: func(attempt int) int {
if attempt >= attempts {
return -1
}
return delay
},
}
}