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In these files (and any others, obviously):
cld2_generated_distinctoctachrome0122
cld2_generated_deltaoctachrome0122
The Windows compile chain for Chromium is upset because there is an attempt to
declare a zero-length array. Dick has noted this as a concern when we let the
size be zero, and it seems the concern is valid under the Chromium build chain
on Windows.
From Chromium's buildbots, here are the error messages from compilation:
FAILED: ninja -t msvc -e environment.x86 -- E:\b\build\goma\gomacc.exe
"E:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo
/showIncludes /FC
@obj\third_party\cld_2\src\internal\cld_2.cld2_generated_distinctoctachrome0122.
obj.rsp /c
..\..\third_party\cld_2\src\internal\cld2_generated_distinctoctachrome0122.cc
/Foobj\third_party\cld_2\src\internal\cld_2.cld2_generated_distinctoctachrome012
2.obj /Fdobj\third_party\cld_2\cld_2.cc.pdb
e:\b\build\slave\win\build\src\third_party\cld_2\src\internal\cld2_generated_dis
tinctoctachrome0122.cc(2184) : error C2466: cannot allocate an array of
constant size 0
e:\b\build\slave\win\build\src\third_party\cld_2\src\internal\cld2_generated_dis
tinctoctachrome0122.cc(2186) : error C2466: cannot allocate an array of
constant size 0
FAILED: ninja -t msvc -e environment.x86 -- E:\b\build\goma\gomacc.exe
"E:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo
/showIncludes /FC
@obj\third_party\cld_2\src\internal\cld_2.cld2_generated_deltaoctachrome0122.obj
.rsp /c
..\..\third_party\cld_2\src\internal\cld2_generated_deltaoctachrome0122.cc
/Foobj\third_party\cld_2\src\internal\cld_2.cld2_generated_deltaoctachrome0122.o
bj /Fdobj\third_party\cld_2\cld_2.cc.pdb
e:\b\build\slave\win\build\src\third_party\cld_2\src\internal\cld2_generated_del
taoctachrome0122.cc(4577) : error C2466: cannot allocate an array of constant
size 0
e:\b\build\slave\win\build\src\third_party\cld_2\src\internal\cld2_generated_del
taoctachrome0122.cc(4579) : error C2466: cannot allocate an array of constant
size 0
ninja: build stopped: subcommand failed.
The workaround we had in place before was to have the constants for size *say*
zero, i.e. the code will never read anything from the array and the dynamic
data tool will just skip it. We'd then actually allocate an array of size one
(however many bytes, usually 4 for our use cases of uint32). This makes the
compiler happy at a cost of a few bytes of overhead in non-dynamic mode. Seems
like we don't really have a choice here, so I'll prepare the patch.
Original issue reported on code.google.com by andrewha...@google.com on 12 Mar 2014 at 11:32
The text was updated successfully, but these errors were encountered:
Patch submitted as r155, and I've once again verified that dynamic mode
produces the same binary file before and after the change, all unit tests pass
in all compilation scripts, and the world should be good again.
Original comment by andrewha...@google.com on 12 Mar 2014 at 11:55
I missed two files when I did this:
cld2_generated_quad0122.cc
cld2_generated_quadchrome0122_2.cc
I hadn't noticed them because they weren't getting compiled in Chromium, but
I've found them now. I did some creative grepping for other places where we set
array sizes of zero, but haven't found any other instances. The _16 and _19
table files do not share this problem.
Reopening. Proposed patch attached.
Original comment by andrewha...@google.com on 14 Mar 2014 at 8:47
I have verified again that the dynamic mode data file is unchanged by this
patch and that all unit tests of all flavors run successfully, so I've gone
ahead and submitted this as r156.
Original comment by andrewha...@google.com on 14 Mar 2014 at 8:55
Original issue reported on code.google.com by
andrewha...@google.com
on 12 Mar 2014 at 11:32The text was updated successfully, but these errors were encountered: