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Update README.md
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jason-watkins committed Jul 26, 2019
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Expand Up @@ -9,17 +9,6 @@ in-house flight simulation software. Possible applications include active contro
of an XPlane simulation, flight visualization, recording states during a flight,
or interacting with a mission over UDP.

### Migrating to 1.0
For existing users, several important breaking changes have been made in version
1.0. For detailed information, see the 1.0 release changelog. For client-specific
guidelines on migrating to 1.0, refer to the follwing guides:

#### [C](https://github.com/nasa/XPlaneConnect/wiki/Migrating-to-1.0-C)

#### [MATLAB](https://github.com/nasa/XPlaneConnect/wiki/Migrating-to-1.0-MATLAB)

#### [Java](https://github.com/nasa/XPlaneConnect/wiki/Migrating-to-1.0-Java)

### Architecture
XPC includes an X-Plane plugin (xpcPlugin) and clients written in several
languages that interact with the plugin.
Expand All @@ -28,9 +17,9 @@ languages that interact with the plugin.
To get started using X-Plane Connect, do the following.

1. Purchase and install X-Plane 9, 10 or 11.
2. Copy the X-Plane Plugin folder (`xpcPlugin/XPlaneConnect`) to the plugin
directory (`[X-Plane Directory]/Resources/plugins/`)
3. Write some code using one of the clients to manipulate X-Plane data.
2. Download the `XPlaneConnect.zip` file from the latest release on the [releases](https://github.com/nasa/XPlaneConnect/releases) page.
3. Copy the contents of the .zip archive to the plugin directory (`[X-Plane Directory]/Resources/plugins/`)
4. Write some code using one of the clients to manipulate X-Plane data.

Each client is located in a top-level directory of the repository named for the
client's language. The client directories generally include a `src` folder
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