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External (UVC) cameras not recognised in iPadOS #135
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Coming in 0.0.20. |
Implemented in 0.0.20. |
Hello. Could you provide a guide on how to set up multiple cameras and capture multiple images in Unity? |
I have updated to 0.0.21, but external devices are still not being listed in the output of |
I'm not sure if this is what you're asking, but simultaneously streaming from multiple cameras is not yet supported. We can add it as a feature on iOS (we've implemented this in the past). Open an issue for a feature request. |
@mikeylemmon I'm not sure what the issue could be. We followed Apple's docs to implement this feature. Just to confirm: you're testing on iPadOS 17? |
I thought that this request was specifically about being able to get an image from multiple cameras, as iPadOS has introduced a feature that allows connecting other devices to it and viewing video from multiple cameras. |
This issue was about adding support for discovering and streaming from UVC cameras. For streaming from multiple cameras (e.g. front and back) simultaneously, that's a separate feature. |
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iPadOS 17 added support for external cameras using the USB video device class (UVC) — for example on the 2nd-gen iPad Pro I am testing with (iPadOS 17.5.1), apps like FaceTime, Zoom, and Webkit-based browsers all support external cameras and other capture devices (e.g. HDMI capture cards) connected to the USB-C port. Those same devices, however, are not being listed by
CameraDevice.Discover()
and thus are currently unavailable for use with VideoKit.The text was updated successfully, but these errors were encountered: