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Are the new (generated) samples ready for openfl / lime ? #185

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nixxle opened this issue Sep 25, 2016 · 3 comments
Closed

Are the new (generated) samples ready for openfl / lime ? #185

nixxle opened this issue Sep 25, 2016 · 3 comments

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@nixxle
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nixxle commented Sep 25, 2016

If I CMD into /samples/build/base3D and run

openfl test windows

I get this:
LimeApp.hx:4: characters 18-24 : Type not found : Base3D

I have this with all the samples, and I guess I am not doing this right?

@ncannasse
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I did fix the class path, but there are some remaining compile issues in LimeStage.hx , which does not seem to be compatible with latest OpenFL/Lime (3.2.1 installed here).
Ping @pperidont

@ncannasse
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Please check again

@nixxle
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nixxle commented Sep 26, 2016

Thanks, totally works now! Runs realy well too. We can start porting our Away3D game over to heaps now.

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