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Wrong tile displayed in Legend Of Zelda #4

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NeoTeo opened this issue Feb 21, 2019 · 1 comment
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Wrong tile displayed in Legend Of Zelda #4

NeoTeo opened this issue Feb 21, 2019 · 1 comment
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NeoTeo commented Feb 21, 2019

The last two columns of tiles on every other row is being drawn as the wrong tile.

@NeoTeo NeoTeo added the bug label Feb 21, 2019
@NeoTeo NeoTeo self-assigned this Feb 21, 2019
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NeoTeo commented Feb 21, 2019

Fixed as part of adding conditional cycle counts to operations.

@NeoTeo NeoTeo closed this as completed Feb 21, 2019
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