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Garnet Toolkit

The Non-core parts of a game engine in Java

This is primarily a companion toolkit for the Garnet game engine, but it can be used independently - there are no dependencies between the garnet project and the garnettoolkit project.

This project started as a way to avoid rewriting common game elements, the main components are meant to be flexible and useful, and common to most games.

Main Systems and components

  • Scene Management
  • State Machine
  • Entity/Component System
  • Object Context management
  • Color management
  • Basic collision detection
  • Basic Particle
  • Utilities