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About rendering #3

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Doctor-James opened this issue Nov 9, 2023 · 1 comment
Closed

About rendering #3

Doctor-James opened this issue Nov 9, 2023 · 1 comment

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@Doctor-James
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Thank you for your work. I would like to ask how sampling 512 rays per image view achieves such a high rendering resolution in the final render image(figure3 in your paper). For a high-definition image of 1600 900, 512 seems like a very small number.

@Nightmare-n
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Hi, thanks for your interest! During training, we only sample 512 rays for supervision. During inference (visualization), all 1600 * 900 rays are used to render the image.

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