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blockchain.go
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blockchain.go
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// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package core implements the Ethereum consensus protocol.
package core
import (
"errors"
"fmt"
"io"
"math/big"
mrand "math/rand"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/consensus"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
"github.com/hashicorp/golang-lru"
"gopkg.in/karalabe/cookiejar.v2/collections/prque"
)
var (
blockInsertTimer = metrics.NewRegisteredTimer("chain/inserts", nil)
ErrNoGenesis = errors.New("Genesis not found in chain")
)
const (
bodyCacheLimit = 256
blockCacheLimit = 256
maxFutureBlocks = 256
maxTimeFutureBlocks = 30
badBlockLimit = 10
triesInMemory = 128
// BlockChainVersion ensures that an incompatible database forces a resync from scratch.
BlockChainVersion = 3
)
// CacheConfig contains the configuration values for the trie caching/pruning
// that's resident in a blockchain.
type CacheConfig struct {
Disabled bool // Whether to disable trie write caching (archive node)
TrieNodeLimit int // Memory limit (MB) at which to flush the current in-memory trie to disk
TrieTimeLimit time.Duration // Time limit after which to flush the current in-memory trie to disk
}
// BlockChain represents the canonical chain given a database with a genesis
// block. The Blockchain manages chain imports, reverts, chain reorganisations.
//
// Importing blocks in to the block chain happens according to the set of rules
// defined by the two stage Validator. Processing of blocks is done using the
// Processor which processes the included transaction. The validation of the state
// is done in the second part of the Validator. Failing results in aborting of
// the import.
//
// The BlockChain also helps in returning blocks from **any** chain included
// in the database as well as blocks that represents the canonical chain. It's
// important to note that GetBlock can return any block and does not need to be
// included in the canonical one where as GetBlockByNumber always represents the
// canonical chain.
type BlockChain struct {
chainConfig *params.ChainConfig // Chain & network configuration
cacheConfig *CacheConfig // Cache configuration for pruning
db ethdb.Database // Low level persistent database to store final content in
triegc *prque.Prque // Priority queue mapping block numbers to tries to gc
gcproc time.Duration // Accumulates canonical block processing for trie dumping
hc *HeaderChain
rmLogsFeed event.Feed
chainFeed event.Feed
chainSideFeed event.Feed
chainHeadFeed event.Feed
logsFeed event.Feed
scope event.SubscriptionScope
genesisBlock *types.Block
mu sync.RWMutex // global mutex for locking chain operations
chainmu sync.RWMutex // blockchain insertion lock
procmu sync.RWMutex // block processor lock
checkpoint int // checkpoint counts towards the new checkpoint
currentBlock atomic.Value // Current head of the block chain
currentFastBlock atomic.Value // Current head of the fast-sync chain (may be above the block chain!)
stateCache state.Database // State database to reuse between imports (contains state cache)
bodyCache *lru.Cache // Cache for the most recent block bodies
bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
blockCache *lru.Cache // Cache for the most recent entire blocks
futureBlocks *lru.Cache // future blocks are blocks added for later processing
quit chan struct{} // blockchain quit channel
running int32 // running must be called atomically
// procInterrupt must be atomically called
procInterrupt int32 // interrupt signaler for block processing
wg sync.WaitGroup // chain processing wait group for shutting down
engine consensus.Engine
processor Processor // block processor interface
validator Validator // block and state validator interface
vmConfig vm.Config
badBlocks *lru.Cache // Bad block cache
}
// NewBlockChain returns a fully initialised block chain using information
// available in the database. It initialises the default Ethereum Validator and
// Processor.
func NewBlockChain(db ethdb.Database, cacheConfig *CacheConfig, chainConfig *params.ChainConfig, engine consensus.Engine, vmConfig vm.Config) (*BlockChain, error) {
if cacheConfig == nil {
cacheConfig = &CacheConfig{
TrieNodeLimit: 256 * 1024 * 1024,
TrieTimeLimit: 5 * time.Minute,
}
}
bodyCache, _ := lru.New(bodyCacheLimit)
bodyRLPCache, _ := lru.New(bodyCacheLimit)
blockCache, _ := lru.New(blockCacheLimit)
futureBlocks, _ := lru.New(maxFutureBlocks)
badBlocks, _ := lru.New(badBlockLimit)
bc := &BlockChain{
chainConfig: chainConfig,
cacheConfig: cacheConfig,
db: db,
triegc: prque.New(),
stateCache: state.NewDatabase(db),
quit: make(chan struct{}),
bodyCache: bodyCache,
bodyRLPCache: bodyRLPCache,
blockCache: blockCache,
futureBlocks: futureBlocks,
engine: engine,
vmConfig: vmConfig,
badBlocks: badBlocks,
}
bc.SetValidator(NewBlockValidator(chainConfig, bc, engine))
bc.SetProcessor(NewStateProcessor(chainConfig, bc, engine))
var err error
bc.hc, err = NewHeaderChain(db, chainConfig, engine, bc.getProcInterrupt)
if err != nil {
return nil, err
}
bc.genesisBlock = bc.GetBlockByNumber(0)
if bc.genesisBlock == nil {
return nil, ErrNoGenesis
}
if err := bc.loadLastState(); err != nil {
return nil, err
}
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for hash := range BadHashes {
if header := bc.GetHeaderByHash(hash); header != nil {
// get the canonical block corresponding to the offending header's number
headerByNumber := bc.GetHeaderByNumber(header.Number.Uint64())
// make sure the headerByNumber (if present) is in our current canonical chain
if headerByNumber != nil && headerByNumber.Hash() == header.Hash() {
log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
bc.SetHead(header.Number.Uint64() - 1)
log.Error("Chain rewind was successful, resuming normal operation")
}
}
}
// Take ownership of this particular state
go bc.update()
return bc, nil
}
func (bc *BlockChain) getProcInterrupt() bool {
return atomic.LoadInt32(&bc.procInterrupt) == 1
}
// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (bc *BlockChain) loadLastState() error {
// Restore the last known head block
head := rawdb.ReadHeadBlockHash(bc.db)
if head == (common.Hash{}) {
// Corrupt or empty database, init from scratch
log.Warn("Empty database, resetting chain")
return bc.Reset()
}
// Make sure the entire head block is available
currentBlock := bc.GetBlockByHash(head)
if currentBlock == nil {
// Corrupt or empty database, init from scratch
log.Warn("Head block missing, resetting chain", "hash", head)
return bc.Reset()
}
// Make sure the state associated with the block is available
if _, err := state.New(currentBlock.Root(), bc.stateCache); err != nil {
// Dangling block without a state associated, init from scratch
log.Warn("Head state missing, repairing chain", "number", currentBlock.Number(), "hash", currentBlock.Hash())
if err := bc.repair(¤tBlock); err != nil {
return err
}
}
// Everything seems to be fine, set as the head block
bc.currentBlock.Store(currentBlock)
// Restore the last known head header
currentHeader := currentBlock.Header()
if head := rawdb.ReadHeadHeaderHash(bc.db); head != (common.Hash{}) {
if header := bc.GetHeaderByHash(head); header != nil {
currentHeader = header
}
}
bc.hc.SetCurrentHeader(currentHeader)
// Restore the last known head fast block
bc.currentFastBlock.Store(currentBlock)
if head := rawdb.ReadHeadFastBlockHash(bc.db); head != (common.Hash{}) {
if block := bc.GetBlockByHash(head); block != nil {
bc.currentFastBlock.Store(block)
}
}
// Issue a status log for the user
currentFastBlock := bc.CurrentFastBlock()
headerTd := bc.GetTd(currentHeader.Hash(), currentHeader.Number.Uint64())
blockTd := bc.GetTd(currentBlock.Hash(), currentBlock.NumberU64())
fastTd := bc.GetTd(currentFastBlock.Hash(), currentFastBlock.NumberU64())
log.Info("Loaded most recent local header", "number", currentHeader.Number, "hash", currentHeader.Hash(), "td", headerTd)
log.Info("Loaded most recent local full block", "number", currentBlock.Number(), "hash", currentBlock.Hash(), "td", blockTd)
log.Info("Loaded most recent local fast block", "number", currentFastBlock.Number(), "hash", currentFastBlock.Hash(), "td", fastTd)
return nil
}
// SetHead rewinds the local chain to a new head. In the case of headers, everything
// above the new head will be deleted and the new one set. In the case of blocks
// though, the head may be further rewound if block bodies are missing (non-archive
// nodes after a fast sync).
func (bc *BlockChain) SetHead(head uint64) error {
log.Warn("Rewinding blockchain", "target", head)
bc.mu.Lock()
defer bc.mu.Unlock()
// Rewind the header chain, deleting all block bodies until then
delFn := func(db rawdb.DatabaseDeleter, hash common.Hash, num uint64) {
rawdb.DeleteBody(db, hash, num)
}
bc.hc.SetHead(head, delFn)
currentHeader := bc.hc.CurrentHeader()
// Clear out any stale content from the caches
bc.bodyCache.Purge()
bc.bodyRLPCache.Purge()
bc.blockCache.Purge()
bc.futureBlocks.Purge()
// Rewind the block chain, ensuring we don't end up with a stateless head block
if currentBlock := bc.CurrentBlock(); currentBlock != nil && currentHeader.Number.Uint64() < currentBlock.NumberU64() {
bc.currentBlock.Store(bc.GetBlock(currentHeader.Hash(), currentHeader.Number.Uint64()))
}
if currentBlock := bc.CurrentBlock(); currentBlock != nil {
if _, err := state.New(currentBlock.Root(), bc.stateCache); err != nil {
// Rewound state missing, rolled back to before pivot, reset to genesis
bc.currentBlock.Store(bc.genesisBlock)
}
}
// Rewind the fast block in a simpleton way to the target head
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock != nil && currentHeader.Number.Uint64() < currentFastBlock.NumberU64() {
bc.currentFastBlock.Store(bc.GetBlock(currentHeader.Hash(), currentHeader.Number.Uint64()))
}
// If either blocks reached nil, reset to the genesis state
if currentBlock := bc.CurrentBlock(); currentBlock == nil {
bc.currentBlock.Store(bc.genesisBlock)
}
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock == nil {
bc.currentFastBlock.Store(bc.genesisBlock)
}
currentBlock := bc.CurrentBlock()
currentFastBlock := bc.CurrentFastBlock()
rawdb.WriteHeadBlockHash(bc.db, currentBlock.Hash())
rawdb.WriteHeadFastBlockHash(bc.db, currentFastBlock.Hash())
return bc.loadLastState()
}
// FastSyncCommitHead sets the current head block to the one defined by the hash
// irrelevant what the chain contents were prior.
func (bc *BlockChain) FastSyncCommitHead(hash common.Hash) error {
// Make sure that both the block as well at its state trie exists
block := bc.GetBlockByHash(hash)
if block == nil {
return fmt.Errorf("non existent block [%x…]", hash[:4])
}
if _, err := trie.NewSecure(block.Root(), bc.stateCache.TrieDB(), 0); err != nil {
return err
}
// If all checks out, manually set the head block
bc.mu.Lock()
bc.currentBlock.Store(block)
bc.mu.Unlock()
log.Info("Committed new head block", "number", block.Number(), "hash", hash)
return nil
}
// GasLimit returns the gas limit of the current HEAD block.
func (bc *BlockChain) GasLimit() uint64 {
return bc.CurrentBlock().GasLimit()
}
// CurrentBlock retrieves the current head block of the canonical chain. The
// block is retrieved from the blockchain's internal cache.
func (bc *BlockChain) CurrentBlock() *types.Block {
return bc.currentBlock.Load().(*types.Block)
}
// CurrentFastBlock retrieves the current fast-sync head block of the canonical
// chain. The block is retrieved from the blockchain's internal cache.
func (bc *BlockChain) CurrentFastBlock() *types.Block {
return bc.currentFastBlock.Load().(*types.Block)
}
// SetProcessor sets the processor required for making state modifications.
func (bc *BlockChain) SetProcessor(processor Processor) {
bc.procmu.Lock()
defer bc.procmu.Unlock()
bc.processor = processor
}
// SetValidator sets the validator which is used to validate incoming blocks.
func (bc *BlockChain) SetValidator(validator Validator) {
bc.procmu.Lock()
defer bc.procmu.Unlock()
bc.validator = validator
}
// Validator returns the current validator.
func (bc *BlockChain) Validator() Validator {
bc.procmu.RLock()
defer bc.procmu.RUnlock()
return bc.validator
}
// Processor returns the current processor.
func (bc *BlockChain) Processor() Processor {
bc.procmu.RLock()
defer bc.procmu.RUnlock()
return bc.processor
}
// State returns a new mutable state based on the current HEAD block.
func (bc *BlockChain) State() (*state.StateDB, error) {
return bc.StateAt(bc.CurrentBlock().Root())
}
// StateAt returns a new mutable state based on a particular point in time.
func (bc *BlockChain) StateAt(root common.Hash) (*state.StateDB, error) {
return state.New(root, bc.stateCache)
}
// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *BlockChain) Reset() error {
return bc.ResetWithGenesisBlock(bc.genesisBlock)
}
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (bc *BlockChain) ResetWithGenesisBlock(genesis *types.Block) error {
// Dump the entire block chain and purge the caches
if err := bc.SetHead(0); err != nil {
return err
}
bc.mu.Lock()
defer bc.mu.Unlock()
// Prepare the genesis block and reinitialise the chain
if err := bc.hc.WriteTd(genesis.Hash(), genesis.NumberU64(), genesis.Difficulty()); err != nil {
log.Crit("Failed to write genesis block TD", "err", err)
}
rawdb.WriteBlock(bc.db, genesis)
bc.genesisBlock = genesis
bc.insert(bc.genesisBlock)
bc.currentBlock.Store(bc.genesisBlock)
bc.hc.SetGenesis(bc.genesisBlock.Header())
bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
bc.currentFastBlock.Store(bc.genesisBlock)
return nil
}
// repair tries to repair the current blockchain by rolling back the current block
// until one with associated state is found. This is needed to fix incomplete db
// writes caused either by crashes/power outages, or simply non-committed tries.
//
// This method only rolls back the current block. The current header and current
// fast block are left intact.
func (bc *BlockChain) repair(head **types.Block) error {
for {
// Abort if we've rewound to a head block that does have associated state
if _, err := state.New((*head).Root(), bc.stateCache); err == nil {
log.Info("Rewound blockchain to past state", "number", (*head).Number(), "hash", (*head).Hash())
return nil
}
// Otherwise rewind one block and recheck state availability there
(*head) = bc.GetBlock((*head).ParentHash(), (*head).NumberU64()-1)
}
}
// Export writes the active chain to the given writer.
func (bc *BlockChain) Export(w io.Writer) error {
return bc.ExportN(w, uint64(0), bc.CurrentBlock().NumberU64())
}
// ExportN writes a subset of the active chain to the given writer.
func (bc *BlockChain) ExportN(w io.Writer, first uint64, last uint64) error {
bc.mu.RLock()
defer bc.mu.RUnlock()
if first > last {
return fmt.Errorf("export failed: first (%d) is greater than last (%d)", first, last)
}
log.Info("Exporting batch of blocks", "count", last-first+1)
for nr := first; nr <= last; nr++ {
block := bc.GetBlockByNumber(nr)
if block == nil {
return fmt.Errorf("export failed on #%d: not found", nr)
}
if err := block.EncodeRLP(w); err != nil {
return err
}
}
return nil
}
// insert injects a new head block into the current block chain. This method
// assumes that the block is indeed a true head. It will also reset the head
// header and the head fast sync block to this very same block if they are older
// or if they are on a different side chain.
//
// Note, this function assumes that the `mu` mutex is held!
func (bc *BlockChain) insert(block *types.Block) {
// If the block is on a side chain or an unknown one, force other heads onto it too
updateHeads := rawdb.ReadCanonicalHash(bc.db, block.NumberU64()) != block.Hash()
// Add the block to the canonical chain number scheme and mark as the head
rawdb.WriteCanonicalHash(bc.db, block.Hash(), block.NumberU64())
rawdb.WriteHeadBlockHash(bc.db, block.Hash())
bc.currentBlock.Store(block)
// If the block is better than our head or is on a different chain, force update heads
if updateHeads {
bc.hc.SetCurrentHeader(block.Header())
rawdb.WriteHeadFastBlockHash(bc.db, block.Hash())
bc.currentFastBlock.Store(block)
}
}
// Genesis retrieves the chain's genesis block.
func (bc *BlockChain) Genesis() *types.Block {
return bc.genesisBlock
}
// GetBody retrieves a block body (transactions and uncles) from the database by
// hash, caching it if found.
func (bc *BlockChain) GetBody(hash common.Hash) *types.Body {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := bc.bodyCache.Get(hash); ok {
body := cached.(*types.Body)
return body
}
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
body := rawdb.ReadBody(bc.db, hash, *number)
if body == nil {
return nil
}
// Cache the found body for next time and return
bc.bodyCache.Add(hash, body)
return body
}
// GetBodyRLP retrieves a block body in RLP encoding from the database by hash,
// caching it if found.
func (bc *BlockChain) GetBodyRLP(hash common.Hash) rlp.RawValue {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := bc.bodyRLPCache.Get(hash); ok {
return cached.(rlp.RawValue)
}
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
body := rawdb.ReadBodyRLP(bc.db, hash, *number)
if len(body) == 0 {
return nil
}
// Cache the found body for next time and return
bc.bodyRLPCache.Add(hash, body)
return body
}
// HasBlock checks if a block is fully present in the database or not.
func (bc *BlockChain) HasBlock(hash common.Hash, number uint64) bool {
if bc.blockCache.Contains(hash) {
return true
}
return rawdb.HasBody(bc.db, hash, number)
}
// HasState checks if state trie is fully present in the database or not.
func (bc *BlockChain) HasState(hash common.Hash) bool {
_, err := bc.stateCache.OpenTrie(hash)
return err == nil
}
// HasBlockAndState checks if a block and associated state trie is fully present
// in the database or not, caching it if present.
func (bc *BlockChain) HasBlockAndState(hash common.Hash, number uint64) bool {
// Check first that the block itself is known
block := bc.GetBlock(hash, number)
if block == nil {
return false
}
return bc.HasState(block.Root())
}
// GetBlock retrieves a block from the database by hash and number,
// caching it if found.
func (bc *BlockChain) GetBlock(hash common.Hash, number uint64) *types.Block {
// Short circuit if the block's already in the cache, retrieve otherwise
if block, ok := bc.blockCache.Get(hash); ok {
return block.(*types.Block)
}
block := rawdb.ReadBlock(bc.db, hash, number)
if block == nil {
return nil
}
// Cache the found block for next time and return
bc.blockCache.Add(block.Hash(), block)
return block
}
// GetBlockByHash retrieves a block from the database by hash, caching it if found.
func (bc *BlockChain) GetBlockByHash(hash common.Hash) *types.Block {
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
return bc.GetBlock(hash, *number)
}
// GetBlockByNumber retrieves a block from the database by number, caching it
// (associated with its hash) if found.
func (bc *BlockChain) GetBlockByNumber(number uint64) *types.Block {
hash := rawdb.ReadCanonicalHash(bc.db, number)
if hash == (common.Hash{}) {
return nil
}
return bc.GetBlock(hash, number)
}
// GetReceiptsByHash retrieves the receipts for all transactions in a given block.
func (bc *BlockChain) GetReceiptsByHash(hash common.Hash) types.Receipts {
number := rawdb.ReadHeaderNumber(bc.db, hash)
if number == nil {
return nil
}
return rawdb.ReadReceipts(bc.db, hash, *number)
}
// GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors.
// [deprecated by eth/62]
func (bc *BlockChain) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) {
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
for i := 0; i < n; i++ {
block := bc.GetBlock(hash, *number)
if block == nil {
break
}
blocks = append(blocks, block)
hash = block.ParentHash()
*number--
}
return
}
// GetUnclesInChain retrieves all the uncles from a given block backwards until
// a specific distance is reached.
func (bc *BlockChain) GetUnclesInChain(block *types.Block, length int) []*types.Header {
uncles := []*types.Header{}
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)
block = bc.GetBlock(block.ParentHash(), block.NumberU64()-1)
}
return uncles
}
// TrieNode retrieves a blob of data associated with a trie node (or code hash)
// either from ephemeral in-memory cache, or from persistent storage.
func (bc *BlockChain) TrieNode(hash common.Hash) ([]byte, error) {
return bc.stateCache.TrieDB().Node(hash)
}
// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (bc *BlockChain) Stop() {
if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
return
}
// Unsubscribe all subscriptions registered from blockchain
bc.scope.Close()
close(bc.quit)
atomic.StoreInt32(&bc.procInterrupt, 1)
bc.wg.Wait()
// Ensure the state of a recent block is also stored to disk before exiting.
// We're writing three different states to catch different restart scenarios:
// - HEAD: So we don't need to reprocess any blocks in the general case
// - HEAD-1: So we don't do large reorgs if our HEAD becomes an uncle
// - HEAD-127: So we have a hard limit on the number of blocks reexecuted
if !bc.cacheConfig.Disabled {
triedb := bc.stateCache.TrieDB()
for _, offset := range []uint64{0, 1, triesInMemory - 1} {
if number := bc.CurrentBlock().NumberU64(); number > offset {
recent := bc.GetBlockByNumber(number - offset)
log.Info("Writing cached state to disk", "block", recent.Number(), "hash", recent.Hash(), "root", recent.Root())
if err := triedb.Commit(recent.Root(), true); err != nil {
log.Error("Failed to commit recent state trie", "err", err)
}
}
}
for !bc.triegc.Empty() {
triedb.Dereference(bc.triegc.PopItem().(common.Hash))
}
if size, _ := triedb.Size(); size != 0 {
log.Error("Dangling trie nodes after full cleanup")
}
}
log.Info("Blockchain manager stopped")
}
func (bc *BlockChain) procFutureBlocks() {
blocks := make([]*types.Block, 0, bc.futureBlocks.Len())
for _, hash := range bc.futureBlocks.Keys() {
if block, exist := bc.futureBlocks.Peek(hash); exist {
blocks = append(blocks, block.(*types.Block))
}
}
if len(blocks) > 0 {
types.BlockBy(types.Number).Sort(blocks)
// Insert one by one as chain insertion needs contiguous ancestry between blocks
for i := range blocks {
bc.InsertChain(blocks[i : i+1])
}
}
}
// WriteStatus status of write
type WriteStatus byte
const (
NonStatTy WriteStatus = iota
CanonStatTy
SideStatTy
)
// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (bc *BlockChain) Rollback(chain []common.Hash) {
bc.mu.Lock()
defer bc.mu.Unlock()
for i := len(chain) - 1; i >= 0; i-- {
hash := chain[i]
currentHeader := bc.hc.CurrentHeader()
if currentHeader.Hash() == hash {
bc.hc.SetCurrentHeader(bc.GetHeader(currentHeader.ParentHash, currentHeader.Number.Uint64()-1))
}
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock.Hash() == hash {
newFastBlock := bc.GetBlock(currentFastBlock.ParentHash(), currentFastBlock.NumberU64()-1)
bc.currentFastBlock.Store(newFastBlock)
rawdb.WriteHeadFastBlockHash(bc.db, newFastBlock.Hash())
}
if currentBlock := bc.CurrentBlock(); currentBlock.Hash() == hash {
newBlock := bc.GetBlock(currentBlock.ParentHash(), currentBlock.NumberU64()-1)
bc.currentBlock.Store(newBlock)
rawdb.WriteHeadBlockHash(bc.db, newBlock.Hash())
}
}
}
// SetReceiptsData computes all the non-consensus fields of the receipts
func SetReceiptsData(config *params.ChainConfig, block *types.Block, receipts types.Receipts) error {
signer := types.MakeSigner(config, block.Number())
transactions, logIndex := block.Transactions(), uint(0)
if len(transactions) != len(receipts) {
return errors.New("transaction and receipt count mismatch")
}
for j := 0; j < len(receipts); j++ {
// The transaction hash can be retrieved from the transaction itself
receipts[j].TxHash = transactions[j].Hash()
// The contract address can be derived from the transaction itself
if transactions[j].To() == nil {
// Deriving the signer is expensive, only do if it's actually needed
from, _ := types.Sender(signer, transactions[j])
receipts[j].ContractAddress = crypto.CreateAddress(from, transactions[j].Nonce())
}
// The used gas can be calculated based on previous receipts
if j == 0 {
receipts[j].GasUsed = receipts[j].CumulativeGasUsed
} else {
receipts[j].GasUsed = receipts[j].CumulativeGasUsed - receipts[j-1].CumulativeGasUsed
}
// The derived log fields can simply be set from the block and transaction
for k := 0; k < len(receipts[j].Logs); k++ {
receipts[j].Logs[k].BlockNumber = block.NumberU64()
receipts[j].Logs[k].BlockHash = block.Hash()
receipts[j].Logs[k].TxHash = receipts[j].TxHash
receipts[j].Logs[k].TxIndex = uint(j)
receipts[j].Logs[k].Index = logIndex
logIndex++
}
}
return nil
}
// InsertReceiptChain attempts to complete an already existing header chain with
// transaction and receipt data.
func (bc *BlockChain) InsertReceiptChain(blockChain types.Blocks, receiptChain []types.Receipts) (int, error) {
bc.wg.Add(1)
defer bc.wg.Done()
// Do a sanity check that the provided chain is actually ordered and linked
for i := 1; i < len(blockChain); i++ {
if blockChain[i].NumberU64() != blockChain[i-1].NumberU64()+1 || blockChain[i].ParentHash() != blockChain[i-1].Hash() {
log.Error("Non contiguous receipt insert", "number", blockChain[i].Number(), "hash", blockChain[i].Hash(), "parent", blockChain[i].ParentHash(),
"prevnumber", blockChain[i-1].Number(), "prevhash", blockChain[i-1].Hash())
return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x…], item %d is #%d [%x…] (parent [%x…])", i-1, blockChain[i-1].NumberU64(),
blockChain[i-1].Hash().Bytes()[:4], i, blockChain[i].NumberU64(), blockChain[i].Hash().Bytes()[:4], blockChain[i].ParentHash().Bytes()[:4])
}
}
var (
stats = struct{ processed, ignored int32 }{}
start = time.Now()
bytes = 0
batch = bc.db.NewBatch()
)
for i, block := range blockChain {
receipts := receiptChain[i]
// Short circuit insertion if shutting down or processing failed
if atomic.LoadInt32(&bc.procInterrupt) == 1 {
return 0, nil
}
// Short circuit if the owner header is unknown
if !bc.HasHeader(block.Hash(), block.NumberU64()) {
return i, fmt.Errorf("containing header #%d [%x…] unknown", block.Number(), block.Hash().Bytes()[:4])
}
// Skip if the entire data is already known
if bc.HasBlock(block.Hash(), block.NumberU64()) {
stats.ignored++
continue
}
// Compute all the non-consensus fields of the receipts
if err := SetReceiptsData(bc.chainConfig, block, receipts); err != nil {
return i, fmt.Errorf("failed to set receipts data: %v", err)
}
// Write all the data out into the database
rawdb.WriteBody(batch, block.Hash(), block.NumberU64(), block.Body())
rawdb.WriteReceipts(batch, block.Hash(), block.NumberU64(), receipts)
rawdb.WriteTxLookupEntries(batch, block)
stats.processed++
if batch.ValueSize() >= ethdb.IdealBatchSize {
if err := batch.Write(); err != nil {
return 0, err
}
bytes += batch.ValueSize()
batch.Reset()
}
}
if batch.ValueSize() > 0 {
bytes += batch.ValueSize()
if err := batch.Write(); err != nil {
return 0, err
}
}
// Update the head fast sync block if better
bc.mu.Lock()
head := blockChain[len(blockChain)-1]
if td := bc.GetTd(head.Hash(), head.NumberU64()); td != nil { // Rewind may have occurred, skip in that case
currentFastBlock := bc.CurrentFastBlock()
if bc.GetTd(currentFastBlock.Hash(), currentFastBlock.NumberU64()).Cmp(td) < 0 {
rawdb.WriteHeadFastBlockHash(bc.db, head.Hash())
bc.currentFastBlock.Store(head)
}
}
bc.mu.Unlock()
log.Info("Imported new block receipts",
"count", stats.processed,
"elapsed", common.PrettyDuration(time.Since(start)),
"number", head.Number(),
"hash", head.Hash(),
"size", common.StorageSize(bytes),
"ignored", stats.ignored)
return 0, nil
}
var lastWrite uint64
// WriteBlockWithoutState writes only the block and its metadata to the database,
// but does not write any state. This is used to construct competing side forks
// up to the point where they exceed the canonical total difficulty.
func (bc *BlockChain) WriteBlockWithoutState(block *types.Block, td *big.Int) (err error) {
bc.wg.Add(1)
defer bc.wg.Done()
if err := bc.hc.WriteTd(block.Hash(), block.NumberU64(), td); err != nil {
return err
}
rawdb.WriteBlock(bc.db, block)
return nil
}
// WriteBlockWithState writes the block and all associated state to the database.
func (bc *BlockChain) WriteBlockWithState(block *types.Block, receipts []*types.Receipt, state *state.StateDB) (status WriteStatus, err error) {
bc.wg.Add(1)
defer bc.wg.Done()
// Calculate the total difficulty of the block
ptd := bc.GetTd(block.ParentHash(), block.NumberU64()-1)
if ptd == nil {
return NonStatTy, consensus.ErrUnknownAncestor
}
// Make sure no inconsistent state is leaked during insertion
bc.mu.Lock()
defer bc.mu.Unlock()
currentBlock := bc.CurrentBlock()
localTd := bc.GetTd(currentBlock.Hash(), currentBlock.NumberU64())
externTd := new(big.Int).Add(block.Difficulty(), ptd)
// Irrelevant of the canonical status, write the block itself to the database
if err := bc.hc.WriteTd(block.Hash(), block.NumberU64(), externTd); err != nil {
return NonStatTy, err
}
// Write other block data using a batch.
batch := bc.db.NewBatch()
rawdb.WriteBlock(batch, block)
root, err := state.Commit(bc.chainConfig.IsEIP158(block.Number()))
if err != nil {
return NonStatTy, err
}
triedb := bc.stateCache.TrieDB()
// If we're running an archive node, always flush
if bc.cacheConfig.Disabled {
if err := triedb.Commit(root, false); err != nil {
return NonStatTy, err
}
} else {
// Full but not archive node, do proper garbage collection
triedb.Reference(root, common.Hash{}) // metadata reference to keep trie alive
bc.triegc.Push(root, -float32(block.NumberU64()))
if current := block.NumberU64(); current > triesInMemory {
// If we exceeded our memory allowance, flush matured singleton nodes to disk
var (
nodes, imgs = triedb.Size()
limit = common.StorageSize(bc.cacheConfig.TrieNodeLimit) * 1024 * 1024
)
if nodes > limit || imgs > 4*1024*1024 {
triedb.Cap(limit - ethdb.IdealBatchSize)
}
// Find the next state trie we need to commit
header := bc.GetHeaderByNumber(current - triesInMemory)
chosen := header.Number.Uint64()
// If we exceeded out time allowance, flush an entire trie to disk
if bc.gcproc > bc.cacheConfig.TrieTimeLimit {
// If we're exceeding limits but haven't reached a large enough memory gap,
// warn the user that the system is becoming unstable.
if chosen < lastWrite+triesInMemory && bc.gcproc >= 2*bc.cacheConfig.TrieTimeLimit {
log.Info("State in memory for too long, committing", "time", bc.gcproc, "allowance", bc.cacheConfig.TrieTimeLimit, "optimum", float64(chosen-lastWrite)/triesInMemory)
}
// Flush an entire trie and restart the counters
triedb.Commit(header.Root, true)
lastWrite = chosen
bc.gcproc = 0
}
// Garbage collect anything below our required write retention
for !bc.triegc.Empty() {
root, number := bc.triegc.Pop()
if uint64(-number) > chosen {
bc.triegc.Push(root, number)
break
}
triedb.Dereference(root.(common.Hash))
}
}
}
rawdb.WriteReceipts(batch, block.Hash(), block.NumberU64(), receipts)
// If the total difficulty is higher than our known, add it to the canonical chain
// Second clause in the if statement reduces the vulnerability to selfish mining.
// Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
reorg := externTd.Cmp(localTd) > 0
currentBlock = bc.CurrentBlock()
if !reorg && externTd.Cmp(localTd) == 0 {
// Split same-difficulty blocks by number, then at random
reorg = block.NumberU64() < currentBlock.NumberU64() || (block.NumberU64() == currentBlock.NumberU64() && mrand.Float64() < 0.5)
}
if reorg {
// Reorganise the chain if the parent is not the head block
if block.ParentHash() != currentBlock.Hash() {
if err := bc.reorg(currentBlock, block); err != nil {
return NonStatTy, err
}
}
// Write the positional metadata for transaction/receipt lookups and preimages
rawdb.WriteTxLookupEntries(batch, block)
rawdb.WritePreimages(batch, block.NumberU64(), state.Preimages())
status = CanonStatTy
} else {
status = SideStatTy
}
if err := batch.Write(); err != nil {
return NonStatTy, err
}
// Set new head.
if status == CanonStatTy {
bc.insert(block)
}
bc.futureBlocks.Remove(block.Hash())
return status, nil
}
// InsertChain attempts to insert the given batch of blocks in to the canonical
// chain or, otherwise, create a fork. If an error is returned it will return
// the index number of the failing block as well an error describing what went
// wrong.
//
// After insertion is done, all accumulated events will be fired.
func (bc *BlockChain) InsertChain(chain types.Blocks) (int, error) {
n, events, logs, err := bc.insertChain(chain)
bc.PostChainEvents(events, logs)