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Trying to fix a vertex mismatch I discovered a problem with unificator, that deletes some surfaces from the unified mesh (and in an assymetrical way, makes me think of a subtle calculation bug...)
Attached the original file, result with command line unificator (default unification distance + snap on vertices, threshold 0.2), result with LDPE unificator using the same values (snap on vertices + subpart vertices).
nilsschmidt1337
changed the title
Unificator deletes some surfaces from the unified mesh and generates surface errors.
Unificator deletes some surfaces from the unified mesh.
Dec 31, 2017
Philo wrote:
example-files.zip
Simplified testcase:
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