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Add feature to TextureView #10
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I will look into this in the weekend. Thank you :) |
Oh! Thanks to you! I was trying to do it by myself, and then send you a pull request but I'm completely junior with Android (I'm working on my second project), sorry :( So, thanks sir! :) |
+1 |
Hi @nisrulz , any news in this topic? Thanks a lot. |
Haven't worked on the TextureView Integration part as of yet, any PR would be welcome. Otherwise I would try to push it out in the next release. |
Since QREader uses (and simplifies) Google Vision API to read QR Codes, it made sense to use what they use i.e SurfaceView. However its technically possible to use Texture View as per this issue. |
It would be great to add support for TextureView to be able to do this:
Why? Because for a better integration with the Camera2 API, it's recommended to use a TextureView, because:
References:
https://developer.android.com/reference/android/hardware/camera2/package-summary.html
https://developer.android.com/reference/android/view/TextureView.html
Thanks for the good work!
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