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resource.go
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resource.go
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package sharedaction
import (
"archive/zip"
"crypto/sha1"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"code.cloudfoundry.org/cli/api/cloudcontroller/ccv3"
"code.cloudfoundry.org/cli/actor/actionerror"
"code.cloudfoundry.org/ykk"
ignore "github.com/sabhiram/go-gitignore"
log "github.com/sirupsen/logrus"
)
const (
DefaultFolderPermissions = 0755
DefaultArchiveFilePermissions = 0744
MaxResourceMatchChunkSize = 1000
)
var DefaultIgnoreLines = []string{
".cfignore",
".DS_Store",
".git",
".gitignore",
".hg",
".svn",
"_darcs",
"manifest.yaml",
"manifest.yml",
}
type Resource struct {
Filename string `json:"fn"`
Mode os.FileMode `json:"mode"`
SHA1 string `json:"sha1"`
Size int64 `json:"size"`
}
type V3Resource ccv3.Resource
// ToV3Resource converts a sharedaction Resource to V3 Resource format
func (r Resource) ToV3Resource() V3Resource {
return V3Resource{
FilePath: r.Filename,
Mode: r.Mode,
Checksum: ccv3.Checksum{Value: r.SHA1},
SizeInBytes: r.Size,
}
}
// ToV2Resource converts a V3 Resource to V2 Resource format
func (r V3Resource) ToV2Resource() Resource {
return Resource{
Filename: r.FilePath,
Mode: r.Mode,
SHA1: r.Checksum.Value,
Size: r.SizeInBytes,
}
}
// GatherArchiveResources returns a list of resources for an archive.
func (actor Actor) GatherArchiveResources(archivePath string) ([]Resource, error) {
var resources []Resource
archive, err := os.Open(archivePath)
if err != nil {
return nil, err
}
defer archive.Close()
reader, err := actor.newArchiveReader(archive)
if err != nil {
return nil, err
}
gitIgnore, err := actor.generateArchiveCFIgnoreMatcher(reader.File)
if err != nil {
log.Errorln("reading .cfignore file:", err)
return nil, err
}
for _, archivedFile := range reader.File {
filename := filepath.ToSlash(archivedFile.Name)
if gitIgnore.MatchesPath(filename) {
continue
}
resource := Resource{Filename: filename}
info := archivedFile.FileInfo()
switch {
case info.IsDir():
resource.Mode = DefaultFolderPermissions
case info.Mode()&os.ModeSymlink == os.ModeSymlink:
resource.Mode = info.Mode()
default:
fileReader, err := archivedFile.Open()
if err != nil {
return nil, err
}
defer fileReader.Close()
hash := sha1.New()
_, err = io.Copy(hash, fileReader)
if err != nil {
return nil, err
}
resource.Mode = DefaultArchiveFilePermissions
resource.SHA1 = fmt.Sprintf("%x", hash.Sum(nil))
resource.Size = archivedFile.FileInfo().Size()
}
resources = append(resources, resource)
}
if len(resources) <= 1 {
return nil, actionerror.EmptyArchiveError{Path: archivePath}
}
return resources, nil
}
// GatherDirectoryResources returns a list of resources for a directory.
func (actor Actor) GatherDirectoryResources(sourceDir string) ([]Resource, error) {
var (
resources []Resource
gitIgnore *ignore.GitIgnore
)
gitIgnore, err := actor.generateDirectoryCFIgnoreMatcher(sourceDir)
if err != nil {
log.Errorln("reading .cfignore file:", err)
return nil, err
}
evalDir, err := filepath.EvalSymlinks(sourceDir)
if err != nil {
log.Errorln("evaluating symlink:", err)
return nil, err
}
walkErr := filepath.Walk(evalDir, func(fullPath string, info os.FileInfo, err error) error {
if err != nil {
return err
}
relPath, err := filepath.Rel(evalDir, fullPath)
if err != nil {
return err
}
// if file ignored continue to the next file
if gitIgnore.MatchesPath(relPath) {
return nil
}
if relPath == "." {
return nil
}
resource := Resource{
Filename: filepath.ToSlash(relPath),
}
switch {
case info.IsDir():
// If the file is a directory
resource.Mode = DefaultFolderPermissions
case info.Mode()&os.ModeSymlink == os.ModeSymlink:
// If the file is a Symlink we just set the mode of the file
// We won't be using any sha information since we don't do
// any resource matching on symlinks.
resource.Mode = fixMode(info.Mode())
default:
// If the file is regular we want to open
// and calculate the sha of the file
file, err := os.Open(fullPath)
if err != nil {
return err
}
defer file.Close()
sum := sha1.New()
_, err = io.Copy(sum, file)
if err != nil {
return err
}
resource.Mode = fixMode(info.Mode())
resource.SHA1 = fmt.Sprintf("%x", sum.Sum(nil))
resource.Size = info.Size()
}
resources = append(resources, resource)
return nil
})
if len(resources) == 0 {
return nil, actionerror.EmptyDirectoryError{Path: sourceDir}
}
return resources, walkErr
}
// ZipArchiveResources zips an archive and a sorted (based on full
// path/filename) list of resources and returns the location. On Windows, the
// filemode for user is forced to be readable and executable.
func (actor Actor) ZipArchiveResources(sourceArchivePath string, filesToInclude []Resource) (string, error) {
log.WithField("sourceArchive", sourceArchivePath).Info("zipping source files from archive")
zipFile, err := ioutil.TempFile("", "cf-cli-")
if err != nil {
return "", err
}
defer zipFile.Close()
zipPath := zipFile.Name()
writer := zip.NewWriter(zipFile)
defer writer.Close()
source, err := os.Open(sourceArchivePath)
if err != nil {
return zipPath, err
}
defer source.Close()
reader, err := actor.newArchiveReader(source)
if err != nil {
return zipPath, err
}
for _, archiveFile := range reader.File {
resource, ok := actor.findInResources(archiveFile.Name, filesToInclude)
if !ok {
log.WithField("archiveFileName", archiveFile.Name).Debug("skipping file")
continue
}
log.WithField("archiveFileName", archiveFile.Name).Debug("zipping file")
// archiveFile.Open opens the symlink file, not the file it points too
reader, openErr := archiveFile.Open()
if openErr != nil {
log.WithField("archiveFile", archiveFile.Name).Errorln("opening path in dir:", openErr)
return zipPath, openErr
}
defer reader.Close()
err = actor.addFileToZipFromFileSystem(
resource.Filename, reader, archiveFile.FileInfo(),
resource, writer,
)
if err != nil {
log.WithField("archiveFileName", archiveFile.Name).Errorln("zipping file:", err)
return zipPath, err
}
reader.Close()
}
log.WithFields(log.Fields{
"zip_file_location": zipFile.Name(),
"zipped_file_count": len(filesToInclude),
}).Info("zip file created")
return zipPath, nil
}
// ZipDirectoryResources zips a directory and a sorted (based on full
// path/filename) list of resources and returns the location. On Windows, the
// filemode for user is forced to be readable and executable.
func (actor Actor) ZipDirectoryResources(sourceDir string, filesToInclude []Resource) (string, error) {
log.WithField("sourceDir", sourceDir).Info("zipping source files from directory")
zipFile, err := ioutil.TempFile("", "cf-cli-")
if err != nil {
return "", err
}
defer zipFile.Close()
zipPath := zipFile.Name()
writer := zip.NewWriter(zipFile)
defer writer.Close()
for _, resource := range filesToInclude {
fullPath := filepath.Join(sourceDir, resource.Filename)
log.WithField("fullPath", fullPath).Debug("zipping file")
fileInfo, err := os.Lstat(fullPath)
if err != nil {
log.WithField("fullPath", fullPath).Errorln("stat error in dir:", err)
return zipPath, err
}
log.WithField("file-mode", fileInfo.Mode().String()).Debug("resource file info")
if fileInfo.Mode()&os.ModeSymlink == os.ModeSymlink {
// we need to user os.Readlink to read a symlink file from a directory
err = actor.addLinkToZipFromFileSystem(fullPath, fileInfo, resource, writer)
if err != nil {
log.WithField("fullPath", fullPath).Errorln("zipping file:", err)
return zipPath, err
}
} else {
srcFile, err := os.Open(fullPath)
if err != nil {
log.WithField("fullPath", fullPath).Errorln("opening path in dir:", err)
return zipPath, err
}
defer srcFile.Close()
err = actor.addFileToZipFromFileSystem(
fullPath, srcFile, fileInfo,
resource, writer,
)
srcFile.Close()
if err != nil {
log.WithField("fullPath", fullPath).Errorln("zipping file:", err)
return zipPath, err
}
}
}
log.WithFields(log.Fields{
"zip_file_location": zipFile.Name(),
"zipped_file_count": len(filesToInclude),
}).Info("zip file created")
return zipPath, nil
}
func (Actor) addLinkToZipFromFileSystem(srcPath string,
fileInfo os.FileInfo, resource Resource,
zipFile *zip.Writer,
) error {
header, err := zip.FileInfoHeader(fileInfo)
if err != nil {
log.WithField("srcPath", srcPath).Errorln("getting file info in dir:", err)
return err
}
header.Name = resource.Filename
header.Method = zip.Deflate
log.WithFields(log.Fields{
"srcPath": srcPath,
"destPath": header.Name,
"mode": header.Mode().String(),
}).Debug("setting mode for file")
destFileWriter, err := zipFile.CreateHeader(header)
if err != nil {
log.Errorln("creating header:", err)
return err
}
pathInSymlink, err := os.Readlink(srcPath)
if err != nil {
return err
}
log.WithField("path", pathInSymlink).Debug("resolving symlink")
symLinkContents := strings.NewReader(pathInSymlink)
if _, err := io.Copy(destFileWriter, symLinkContents); err != nil {
log.WithField("srcPath", srcPath).Errorln("copying data in dir:", err)
return err
}
return nil
}
func (Actor) addFileToZipFromFileSystem(srcPath string,
srcFile io.Reader, fileInfo os.FileInfo, resource Resource,
zipFile *zip.Writer,
) error {
header, err := zip.FileInfoHeader(fileInfo)
if err != nil {
log.WithField("srcPath", srcPath).Errorln("getting file info in dir:", err)
return err
}
header.Name = resource.Filename
// An extra '/' indicates that this file is a directory
if fileInfo.IsDir() && !strings.HasSuffix(resource.Filename, "/") {
header.Name += "/"
}
header.Method = zip.Deflate
header.SetMode(resource.Mode)
log.WithFields(log.Fields{
"srcPath": srcPath,
"destPath": header.Name,
"mode": header.Mode().String(),
}).Debug("setting mode for file")
destFileWriter, err := zipFile.CreateHeader(header)
if err != nil {
log.Errorln("creating header:", err)
return err
}
if fileInfo.Mode().IsRegular() {
sum := sha1.New()
multi := io.MultiWriter(sum, destFileWriter)
if _, err := io.Copy(multi, srcFile); err != nil {
log.WithField("srcPath", srcPath).Errorln("copying data in dir:", err)
return err
}
if currentSum := fmt.Sprintf("%x", sum.Sum(nil)); resource.SHA1 != currentSum {
log.WithFields(log.Fields{
"expected": resource.SHA1,
"currentSum": currentSum,
}).Error("setting mode for file")
return actionerror.FileChangedError{Filename: srcPath}
}
} else if fileInfo.Mode()&os.ModeSymlink == os.ModeSymlink {
_, err = io.Copy(destFileWriter, srcFile)
if err != nil {
return err
}
}
return nil
}
func (Actor) generateArchiveCFIgnoreMatcher(files []*zip.File) (*ignore.GitIgnore, error) {
for _, item := range files {
if strings.HasSuffix(item.Name, ".cfignore") {
fileReader, err := item.Open()
if err != nil {
return nil, err
}
defer fileReader.Close()
raw, err := ioutil.ReadAll(fileReader)
if err != nil {
return nil, err
}
s := append(DefaultIgnoreLines, strings.Split(string(raw), "\n")...)
return ignore.CompileIgnoreLines(s...)
}
}
return ignore.CompileIgnoreLines(DefaultIgnoreLines...)
}
func (actor Actor) generateDirectoryCFIgnoreMatcher(sourceDir string) (*ignore.GitIgnore, error) {
pathToCFIgnore := filepath.Join(sourceDir, ".cfignore")
log.WithFields(log.Fields{
"pathToCFIgnore": pathToCFIgnore,
"sourceDir": sourceDir,
}).Debug("using ignore file")
additionalIgnoreLines := DefaultIgnoreLines
// If verbose logging has files in the current dir, ignore them
_, traceFiles := actor.Config.Verbose()
for _, traceFilePath := range traceFiles {
if relPath, err := filepath.Rel(sourceDir, traceFilePath); err == nil {
additionalIgnoreLines = append(additionalIgnoreLines, relPath)
}
}
log.Debugf("ignore rules: %v", additionalIgnoreLines)
if _, err := os.Stat(pathToCFIgnore); !os.IsNotExist(err) {
return ignore.CompileIgnoreFileAndLines(pathToCFIgnore, additionalIgnoreLines...)
}
return ignore.CompileIgnoreLines(additionalIgnoreLines...)
}
func (Actor) findInResources(path string, filesToInclude []Resource) (Resource, bool) {
for _, resource := range filesToInclude {
if resource.Filename == filepath.ToSlash(path) {
log.WithField("resource", resource.Filename).Debug("found resource in files to include")
return resource, true
}
}
log.WithField("path", path).Debug("did not find resource in files to include")
return Resource{}, false
}
func (Actor) newArchiveReader(archive *os.File) (*zip.Reader, error) {
info, err := archive.Stat()
if err != nil {
return nil, err
}
return ykk.NewReader(archive, info.Size())
}
func (actor Actor) CreateArchive(bitsPath string, resources []Resource) (io.ReadCloser, int64, error) {
archivePath, err := actor.ZipDirectoryResources(bitsPath, resources)
_ = err
return actor.ReadArchive(archivePath)
}
func (Actor) ReadArchive(archivePath string) (io.ReadCloser, int64, error) {
archive, err := os.Open(archivePath)
if err != nil {
log.WithField("archivePath", archivePath).Errorln("opening temp archive:", err)
return nil, -1, err
}
archiveInfo, err := archive.Stat()
if err != nil {
archive.Close()
log.WithField("archivePath", archivePath).Errorln("stat temp archive:", err)
return nil, -1, err
}
return archive, archiveInfo.Size(), nil
}