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process.go
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process.go
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// +build !windows
package proc
import (
"context"
"io"
"sync"
"time"
"github.com/containerd/console"
"github.com/pkg/errors"
)
// RuncRoot is the path to the root runc state directory
const RuncRoot = "/run/containerd/runc"
// Stdio of a process
type Stdio struct {
Stdin string
Stdout string
Stderr string
Terminal bool
}
// IsNull returns true if the stdio is not defined
func (s Stdio) IsNull() bool {
return s.Stdin == "" && s.Stdout == "" && s.Stderr == ""
}
// Process on a linux system
type Process interface {
State
// ID returns the id for the process
ID() string
// Pid returns the pid for the process
Pid() int
// ExitStatus returns the exit status
ExitStatus() int
// ExitedAt is the time the process exited
ExitedAt() time.Time
// Stdin returns the process STDIN
Stdin() io.Closer
// Stdio returns io information for the container
Stdio() Stdio
// Status returns the process status
Status(context.Context) (string, error)
// Wait blocks until the process has exited
Wait()
}
// State of a process
type State interface {
// Resize resizes the process console
Resize(ws console.WinSize) error
// Start execution of the process
Start(context.Context) error
// Delete deletes the process and its resourcess
Delete(context.Context) error
// Kill kills the process
Kill(context.Context, uint32, bool) error
// SetExited sets the exit status for the process
SetExited(status int)
}
func stateName(v interface{}) string {
switch v.(type) {
case *runningState, *execRunningState:
return "running"
case *createdState, *execCreatedState, *createdCheckpointState:
return "created"
case *pausedState:
return "paused"
case *deletedState:
return "deleted"
case *stoppedState:
return "stopped"
}
panic(errors.Errorf("invalid state %v", v))
}
// Platform handles platform-specific behavior that may differs across
// platform implementations
type Platform interface {
CopyConsole(ctx context.Context, console console.Console, stdin, stdout, stderr string,
wg, cwg *sync.WaitGroup) (console.Console, error)
ShutdownConsole(ctx context.Context, console console.Console) error
Close() error
}