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It should be extremely trivial to make use of the new "OffscreenCanvas" feature to allow the webGL resizing to happen in a webworker.
Combining WebGL and webworkers in this manner would enable maximum speed, flexibility and responsiveness. It can currently tested by turning on the "about:config" flag "gfx.offscreencanvas.enabled" in Firefox or Firefox Nightly.
It should be extremely trivial to make use of the new "OffscreenCanvas" feature to allow the webGL resizing to happen in a webworker.
Combining WebGL and webworkers in this manner would enable maximum speed, flexibility and responsiveness. It can currently tested by turning on the "about:config" flag "gfx.offscreencanvas.enabled" in Firefox or Firefox Nightly.
Further information can be found here:
https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas
With a lot more detail here:
https://hacks.mozilla.org/2016/01/webgl-off-the-main-thread/
Firefox has a completed implementation, behind an experimental flag, Chrome has it in development and MS is soon to start.
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