Experiments with writing fragment shaders, using a video texture. Currently unoptimised, and not in very gpu style..
see here: http://experiments.playdo.io/animation-shaders/
To use the code,
Create a video folder with videos named 0.mp4, 1.mp4 etc.
Update scripts/main.js with number of videos.
Videos should have dimensions to the power of 2
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shaders applied to video texture with pixijs
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