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Experiments with writing fragment shaders, using a video texture. Currently unoptimised, and not in very gpu style.. see here: http://experiments.playdo.io/animation-shaders/

To use the code,
Create a video folder with videos named 0.mp4, 1.mp4 etc.
Update scripts/main.js with number of videos.
Videos should have dimensions to the power of 2

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shaders applied to video texture with pixijs

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