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Original MmdMesh Object Fails isMmdSkinnedMesh Check After Creating MmdModel #22
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That is the intended behavior: after running createMmdModel, the mmd metadata is removed from the mesh to save memory. Also, for a second reason, the mmd runtime changes several values in the model at runtime. Because of this side effect, using a model controlled by the mmd runtime in a bpmx converter may result in unexpected behavior. But there is a way to do it if you want to You can use this test code as a reference |
After creating an MmdModel using this._mmdRuntime.createMmdModel(), the original mmdMesh object no longer passes the MmdMesh.isMmdSkinnedMesh() check. This behavior seems unintentional and affects the BpmxConverter:
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