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Bomberman Group Project @42Born2code

Up to 10 players on the same screen

Build Status

Screen Shot

Requierements, Install

Linux (Supported & tested)

- You must install Drivers for use OpenGL 4.0 (open source libMesa
    only surpport OpenGL 3.2 at this moment), try to install owner's drivers,
    then install packages followings

sudo apt-get update && sudo apt-get install wget clang++ glee-dev \
    libglew-dev libsdl2-dev libsdl2-gfx-dev libsdl2-image-dev \
    libsdl2-mixer-dev libsdl2-ttf-dev freeglut3-dev libsdl1.2-dev

MacOsX (Supported & tested):

- brew update && brew install wget sdl2 sdl2_image sdl2_mixer sdl2_ttf

Documentation -man-

How to add man game manuel to manpath.

git clone https://github.com/noxsnono/Bomberman_42.git bomberman
export MANPATH=$(manpath):bomberman/man

Windows (Not Supported)

How to Play (Binding)

Key Joystick Keyboard1 Keyboard2
UP UP W 8
DOWN DOWN S 5
LEFT LEFT A 4
RIGHT RIGHT D 6
Bomb normal Button 3 C +
Bomb remote Button 2 V -
Activate remote bombs Button 1 B *

Command line option_arcade

-gen (generate random map solo/coop/multi/arena)
-particle (add particles, SEGFAULT detected be carefull)
-arcade (can't exist game from joystick, only from 'echap' key)
-log (log events on log/debugg.log)
-kamikaze (IA becomes kmikaze)

Developers

  • Une fois une partie campaing lance, revenir au menu principal et appuyer sur '1' pour passer au niveau suivant
  • Au lancement du jeux, au menu principal (sans partie en cours) appuyer sur '2' pour lancer la maps tests/test1.ntm
  • Une fois une partie lancer en Multi, revenir au menu et appuyer sur '3' pour activer toutes les bombes, puissance max, et remote bomb illimtite
  • InGame MULTI or ARENA push 'n' to launch map_event_1
  • InGame MULTI or ARENA push '2' to launch map_event_2

Credits

Whois @42born2code Jobs
rcargou 3D OpenGL Engineer, 3D Assets, Textures
vjacquie Game Logic, Game Design, Input Engineer
adjivas IA Engineer, Docs writer 'man'
nmohamed naki.md@gmail.com twitter@naki_md Sound Design, Input Engineer
jmoiroux jjmoiroux@gmail.com twitter@jjmoiroux Project Manager, OS Compatibility, Level Design, Game Design, Textures