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meson.build
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meson.build
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project('dxvk', ['c', 'cpp'], version : 'v0.70')
cpu_family = target_machine.cpu_family()
add_project_arguments('-DNOMINMAX', language : 'cpp')
dxvk_compiler = meson.get_compiler('cpp')
if dxvk_compiler.get_id() == 'msvc'
dxvk_cpp_std='c++latest'
dxvk_msvc=true
else
dxvk_cpp_std='c++1z'
dxvk_msvc=false
endif
if dxvk_compiler.get_id() == 'msvc'
add_project_arguments('/std:' + dxvk_cpp_std, language : 'cpp')
endif
dxvk_include_path = include_directories('./include')
if (cpu_family == 'x86_64')
dxvk_library_path = meson.source_root() + '/lib'
else
dxvk_library_path = meson.source_root() + '/lib32'
endif
if meson.get_cross_property('winelib', false)
lib_vulkan = declare_dependency(link_args: [ '-lwinevulkan' ])
lib_d3d11 = declare_dependency(link_args: [ '-ld3d11' ])
lib_dxgi = declare_dependency(link_args: [ '-ldxgi' ])
lib_d3dcompiler_43 = declare_dependency(link_args: [ '-L'+dxvk_library_path, '-ld3dcompiler_43' ])
lib_d3dcompiler_47 = declare_dependency(link_args: [ '-ld3dcompiler_47' ])
exe_ext = '.exe.so'
dll_ext = '.dll'
def_spec_ext = '.spec'
else
lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path)
lib_d3d11 = dxvk_compiler.find_library('d3d11')
lib_dxgi = dxvk_compiler.find_library('dxgi')
lib_d3dcompiler_43 = dxvk_compiler.find_library('d3dcompiler_43', dirs : dxvk_library_path)
if dxvk_compiler.get_id() == 'msvc'
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler')
else
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47')
endif
exe_ext = ''
dll_ext = ''
def_spec_ext = '.def'
endif
glsl_compiler = find_program('glslangValidator')
glsl_generator = generator(glsl_compiler,
output : [ '@BASENAME@.h' ],
arguments : [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ])
dxvk_version = vcs_tag(
command: ['git', 'describe'],
input: 'version.h.in',
output: 'version.h')
subdir('src')
enable_tests = get_option('enable_tests')
if enable_tests
subdir('tests')
endif
if dxvk_compiler.get_id() != 'msvc'
subdir('utils')
endif