Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

A big batch of item/upgrade suggestions, sorry if the formatting is horrendous. #14

Closed
6 of 25 tasks
ShockMicro opened this issue Jul 12, 2020 · 1 comment
Closed
6 of 25 tasks
Labels
feature New feature or request

Comments

@ShockMicro
Copy link
Member

ShockMicro commented Jul 12, 2020

--Items--

  • Trident: 2 emeralds (6 emeralds for Loyalty III)
  • Crossbow: 24 gold (4 emeralds for Quick Charge III and Multishot)
  • Shield: 10 gold
  • Cobwebs: 8 gold for 4
  • Fishing Rod: 8 gold
  • Lava Bucket: 8 gold
  • Ladders: 4 gold for 8
  • Scaffolding: 6 gold for 8
  • Rockets: 4 gold for 8, explodes with team color

--Grouped Items--

Arrow Upgrades (Must have arrows in inventory, upgrades 8 at a time.):

  • - Spectral: 2 emeralds
  • - Poison: 3 emeralds
  • - Slowness: 3 emeralds

Potions:

  • - Slow falling: 4 emeralds, lasts 10 seconds
  • - Invisibility: 4 emeralds, lasts 15 seconds
  • - Leaping 5: 4 emeralds, lasts 30 seconds
  • - Speed 3: 4 emeralds, lasts 30 seconds
  • - Strength 2: 4 emeralds, lasts 15 seconds
  • - Harming 2: 4 emeralds, lingering

--Team Upgrades--

  • Haste: 4 diamonds for Level I, 8 diamonds for Level II (SuperCoder79 edit: The way we implemented it is 3 diamonds for haste 2, as that is closer to vanilla bedwars's speed when mining obsidian with a diamond pick)
  • Sharpness: 4 diamonds, Level I only.
  • Power: 4 diamonds for Level I, increases by 1.5x for each level until Level V.
  • Piercing: 4 diamonds for Level I, increases by 1.5x for each level until Level IV.
  • Channeling: 8 diamonds, starts a thunderstorm when bought the first time.
  • Shulkers: 8 diamonds, only attack enemies, colored to the user’s team.
  • Netherite: 8 diamonds per player, permanently upgrades all diamond tools or armor to Netherite.

--Deconfirmed--
Elytra: Too overpowered, you can fly over the entire map even without rockets.
Sharpness (past Level I), probably too OP.

@Gegy Gegy added the feature New feature or request label Jul 13, 2020
@ShockMicro
Copy link
Member Author

ShockMicro commented Jul 17, 2020

This issue has moved over to the BedWars/AnchorWars Design Doc.
Check it here: https://docs.google.com/document/d/1-r-O_gii4k619tr6PU7fr39pMDWiV7KZwMP4k62boqc/edit#

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants