Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shader reloading leaks memory #27

Open
numpad opened this issue Sep 13, 2020 · 0 comments
Open

Shader reloading leaks memory #27

numpad opened this issue Sep 13, 2020 · 0 comments
Labels
bug Something isn't working
Projects

Comments

@numpad
Copy link
Owner

numpad commented Sep 13, 2020

When reloading all shaders (press & hold "p"), the game begins consuming RAM.
Probably problematic: sgl::shader#link()

@numpad numpad added the bug Something isn't working label Sep 13, 2020
@numpad numpad added this to Reported in Bugtracker Jan 17, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
Bugtracker
  
Reported
Development

No branches or pull requests

1 participant