Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

DecalRenderSystem doesn't render right texture #51

Open
numpad opened this issue Jan 25, 2021 · 0 comments
Open

DecalRenderSystem doesn't render right texture #51

numpad opened this issue Jan 25, 2021 · 0 comments
Labels
bug Something isn't working
Projects

Comments

@numpad
Copy link
Owner

numpad commented Jan 25, 2021

Steps to reproduce:

  1. Create at least 4 entities with CPosition, CDecal, COrientation with the same Texture "FOO.png"
  2. Create one or more entities with another texture "BAR.png"
  3. Bug: Now the first 3 entities should have the wrong texture "BAR.png" (spawning more decals with another texture "BAZ.png" makes the first 3 switch to "BAZ.png")

This bug seems to appear only when no previous Decals have been created and removed from the registry.

@numpad numpad created this issue from a note in Bugtracker (Identified) Jan 25, 2021
@numpad numpad added the bug Something isn't working label Jan 25, 2021
@numpad numpad moved this from Identified to Reported in Bugtracker Jan 29, 2021
@numpad numpad moved this from Reported to Identified in Bugtracker Jan 29, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
Bugtracker
  
Reproducable
Development

No branches or pull requests

1 participant