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The current weapon cooldown indicator is placed on the side of the screen and takes up a large portion of the field of view. Let's discuss and implement a change that more closely matches what is done in games.
Proposals I can think of are the following:
A circle around the aiming reticle that fills clockwise after each shot.
A weapon model that recoils
Are there other weapon cooldowns worth considering? I think 1) above may be the easiest since it's at a fixed location in screen space.
The text was updated successfully, but these errors were encountered:
We could also consider a cool down "bar" located above/below the ammo configuration. If we want to show the "cool down" in multiple ways I suggest adding a section to the design document.
Since there have been no additional comments since adding this feature I'm going to close the issue. Please re-open/create a new issue if the need is not met.
The current weapon cooldown indicator is placed on the side of the screen and takes up a large portion of the field of view. Let's discuss and implement a change that more closely matches what is done in games.
Proposals I can think of are the following:
Are there other weapon cooldowns worth considering? I think 1) above may be the easiest since it's at a fixed location in screen space.
The text was updated successfully, but these errors were encountered: