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Weapon cooldown indicator improvement #47

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jspjutNV opened this issue Jul 19, 2019 · 4 comments
Closed

Weapon cooldown indicator improvement #47

jspjutNV opened this issue Jul 19, 2019 · 4 comments
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enhancement New feature or request question Further information is requested

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@jspjutNV
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The current weapon cooldown indicator is placed on the side of the screen and takes up a large portion of the field of view. Let's discuss and implement a change that more closely matches what is done in games.

Proposals I can think of are the following:

  1. A circle around the aiming reticle that fills clockwise after each shot.
  2. A weapon model that recoils

Are there other weapon cooldowns worth considering? I think 1) above may be the easiest since it's at a fixed location in screen space.

@jspjutNV jspjutNV added bug Something isn't working question Further information is requested labels Jul 19, 2019
@jspjutNV
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I'm calling this a bug because the current implementation reduces the field of view. Fixing this will return us to full field of view.

@bboudaoud-nv bboudaoud-nv added enhancement New feature or request and removed bug Something isn't working labels Jul 19, 2019
@bboudaoud-nv
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We could also consider a cool down "bar" located above/below the ammo configuration. If we want to show the "cool down" in multiple ways I suggest adding a section to the design document.

@bboudaoud-nv
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bboudaoud-nv commented Jul 19, 2019

"Full" field of view is restored as of a recent commit closing issue #48. Removed the bug tag for this reason.

@bboudaoud-nv
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Since there have been no additional comments since adding this feature I'm going to close the issue. Please re-open/create a new issue if the need is not met.

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