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From some preliminary testing, we were able to verify 30% mitigation from Stout Heart on various characters.
Injecting the parser appears to cause this mitigation to apply an extra time.
Tested in quest Golemology 103: Forest Golems (Maniac)
First golem attack (ranged rock smash)
On Rosetta (repeated on Sieg and Io)
Skill setup:
Damage taken raw: 5934
Damage taken with Stout Heart: 4153 (69.9865% of raw)
Damage taken raw with Parser injected: 5934 (no change from raw)
Damage taken with Stout Heart and parser injected: 2907 (48.9888% of raw)
Does not appear to be visual as HP moves the listed amount when struck.
Unsure if this applies to other mitigations that aren't Stout Heart.
Let me know if you need more info and I'll provide what I can.
The text was updated successfully, but these errors were encountered:
From some preliminary testing, we were able to verify 30% mitigation from Stout Heart on various characters.
Injecting the parser appears to cause this mitigation to apply an extra time.
Tested in quest Golemology 103: Forest Golems (Maniac)
First golem attack (ranged rock smash)
On Rosetta (repeated on Sieg and Io)
Skill setup:
Damage taken raw: 5934
Damage taken with Stout Heart: 4153 (69.9865% of raw)
Damage taken raw with Parser injected: 5934 (no change from raw)
Damage taken with Stout Heart and parser injected: 2907 (48.9888% of raw)
Does not appear to be visual as HP moves the listed amount when struck.
Unsure if this applies to other mitigations that aren't Stout Heart.
Let me know if you need more info and I'll provide what I can.
The text was updated successfully, but these errors were encountered: