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Pre-release

@jp9000 jp9000 released this Sep 17, 2021

If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective!

Release Candidate 3 Fixes

  • Changes to YouTube integration
    • Broadcasts are now set-up via a dedicated “Manage Broadcast” button
    • Broadcasts can now be created or selected without going live immediately
    • Support for uploading a thumbnail was added
    • Added a checkbox to remember settings used when creating a broadcast
    • Bandwidth testing during the Auto-Configuration Wizard process is now supported
  • Fixed potential crash in Auto-Configuration Wizard when testing bandwidth
  • Minor adjustments to Dark/Acri theme

Release Candidate 2 Fixes

  • Fixed a bug where the auto-start and auto-stop checkboxes for YouTube integration could sometimes be disabled
  • Fixed a bug where stream delay didn’t work with YouTube integration
  • Fixed certain categories missing or not being translated in the YouTube stream configuration dialog
  • The description box when starting a YouTube broadcast is now a multi-line
  • Fixed a crash when using Alt-Tab with a captured game
  • Fixed a bug where scheduled broadcasts would lose their set description
  • The “Network optimizations” option will now be disabled when using RTMPS due to issues
  • Fixed a bug where changing to a service with stream key wouldn't unlink a previously linked account

New Features and Additions

  • Added YouTube integration [yuriy-chumak]
    • Allows the ability to connect your YouTube account without using a stream key
    • Adds various features when starting your stream that allows you to set settings for each stream: your stream title, description, privacy settings, scheduling streams, and more
    • Also features a chat dock for public and unlisted broadcasts (currently read-only) [derrod]
    • Special thanks to the developers at YouTube for working with us directly on the initial implementation of this feature and helping to make it a reality
  • Added an 18-scene multiview option [XDelta]
  • Added a “Mask Only” option to the stinger track matte [Jim]
  • Added a feature to browser sources to allow limited control over OBS, which must be explicitly granted by the user [gxalpha]
  • Added an option to draw safe areas in the preview (same as the safe areas in the multiview) [cg2121]

Tweaks

  • Added performance fixes for Windows 11 and Windows 10 Insider builds [rcdrone]
  • Names for displays on macOS Display capture are now human readable names [Developer-Ecosystem-Engineering]
  • Auto-Remux now works with Replay Buffer [gxalpha]
  • Optimized the media source, reducing unnecessary CPU usage [rcdrone]
  • The missing files dialog will now detect missing files for stingers as well [gxalpha]
  • Remove “Enter Fullscreen” from the menu on macOS because macOS already has a builtin fullscreen mode interface option [gxalpha]
  • Sources that are invisible/hidden will now have their text dimmed as well in the source list [gxalpha]
  • Added a “Missing Files Check” menu item to the “Scene Collections” menu [gxalpha]
  • Added source icons to the source toolbar [cg2121]
  • Image sources that use gif files now will animate in preview when using studio mode [cg2121]
  • Enabled Alpha option in the Freetype 2 Test Source’s Font dialog [norihiro]
  • Added the ability to disable the Missing Files dialog using a startup flag [tt2468]
  • Added Ctrl+R on Linux and Cmd+R on macOS to reload browser panels [WizardCM]
  • Re-enabled drag & drop for scenes & sources on Linux [GeorgeStavracas]
  • Minor UI improvements to various areas, including Source Toolbar, Transform dialog and more [Warchamp7]
  • Improved internal behaviour in the game capture source to avoid unnecessary re-hooking [rcdrone]

Bug Fixes

  • Fixed a bug on Wayland on Linux where the cursor would capture slightly mispositioned [GeorgeStavracas]
  • Fixed a bug with Dynamic Bitrate that would cause it to malfunction when used with hardware encoders [R1CH]
  • Fixed a bug on Wayland where capture methods (ie window/desktop) that weren’t fully supported would appear anyway [GeorgeStavracas]
  • Fixed a variety of colour-related bugs in window capture and browser source [rcdrone]
  • Fixed a bug where track matte stingers would flash previous frames sometimes [Jim]
  • Fixed an issue where the projectors would list incorrect resolutions for DPI-scaled monitors [RytoEX]
  • Fixed a crash on exit that could occur when using 3rd party plugins that hold references to sources with audio monitoring enabled [R1CH]
  • Fixed a bug where the Game Capture source would occasionally still capture overlays with the “Capture third-party overlays” option disabled [kokole]
  • Fixed a bug where keyboard interaction did not work correctly on macOS [WizardCM]
  • Fixed a bug where the replay buffer could crash when plugins interact with it [exeldro]
  • Fixed an issue where the mask/blend filter looked incorrect on version 27 [rcdrone]
  • Fixed a bug where deleting a scene that’s used as a source wouldn’t Undo/Redo properly [exeldro]
  • Fixed a bug where the Auto-Remux would pop up blank sometimes [gxalpha]
  • Fixed a bug where performing a redo for creating sources would cause sources to be created in the wrong scene [gxalpha]
  • Fixed the “Deactivate when not showing” option in the Decklink source not working properly [cg2121]
  • Fixed a bug where themes were unable to use previously defined palette variables [WizardCM]
  • Fixed log viewer taking up unnecessary extra memory when closed [cg2121]
  • Fixed a crash that could occur when exiting OBS with decklink output active [R1CH]
  • Fixed an issue where saving screenshots or the replay buffer would fail if the output filename format contained a directory path [R1CH]
  • Fixed a bug where setting a reconnect delay of 0 seconds would cause OBS to become unresponsive [R1CH]
Assets 5
Pre-release

@jp9000 jp9000 released this Sep 5, 2021

If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective!

Release Candidate 2 Fixes

  • Fixed a bug where the auto-start and auto-stop checkboxes for YouTube integration could sometimes be disabled
  • Fixed a bug where stream delay didn’t work with YouTube integration
  • Fixed certain categories missing or not being translated in the YouTube stream configuration dialog
  • The description box when starting a YouTube broadcast is now a multi-line
  • Fixed a crash when using Alt-Tab with a captured game
  • Fixed a bug where scheduled broadcasts would lose their set description
  • The “Network optimizations” option will now be disabled when using RTMPS due to issues
  • Fixed a bug where changing to a service with stream key wouldn't unlink a previously linked account

New Features and Additions

  • Added YouTube integration [yuriy-chumak]
    • Allows the ability to connect your YouTube account without using a stream key
    • Adds various features when starting your stream that allows you to set settings for each stream: your stream title, description, privacy settings, scheduling streams, and more
    • Also features a chat dock for public and unlisted broadcasts (currently read-only) [derrod]
    • Special thanks to the developers at YouTube for working with us directly on the initial implementation of this feature and helping to make it a reality
  • Added an 18-scene multiview option [XDelta]
  • Added a “Mask Only” option to the stinger track matte [Jim]
  • Added a feature to browser sources to allow limited control over OBS, which must be explicitly granted by the user [gxalpha]
  • Added an option to draw safe areas in the preview (same as the safe areas in the multiview) [cg2121]

Tweaks

  • Names for displays on macOS Display capture are now human readable names [Developer-Ecosystem-Engineering]
  • Auto-Remux now works with Replay Buffer [gxalpha]
  • Optimized the media source, reducing unnecessary CPU usage [rcdrone]
  • The missing files dialog will now detect missing files for stingers as well [gxalpha]
  • Remove “Enter Fullscreen” from the menu on macOS because macOS already has a builtin fullscreen mode interface option [gxalpha]
  • Sources that are invisible/hidden will now have their text dimmed as well in the source list [gxalpha]
  • Added a “Missing Files Check” menu item to the “Scene Collections” menu [gxalpha]
  • Added source icons to the source toolbar [cg2121]
  • Image sources that use gif files now will animate in preview when using studio mode [cg2121]
  • Enabled Alpha option in the Freetype 2 Test Source’s Font dialog [norihiro]
  • Added the ability to disable the Missing Files dialog using a startup flag [tt2468]
  • Added Ctrl+R on Linux and Cmd+R on macOS to reload browser panels [WizardCM]
  • Re-enabled drag & drop for scenes & sources on Linux [GeorgeStavracas]
  • Minor UI improvements to various areas, including Source Toolbar, Transform dialog and more [Warchamp7]
  • Improved internal behaviour in the game capture source to avoid unnecessary re-hooking [rcdrone]

Bug Fixes

  • Fixed a bug on Wayland on Linux where the cursor would capture slightly mispositioned [GeorgeStavracas]
  • Fixed a bug with Dynamic Bitrate that would cause it to malfunction when used with hardware encoders [R1CH]
  • Fixed a bug on Wayland where capture methods (ie window/desktop) that weren’t fully supported would appear anyway [GeorgeStavracas]
  • Fixed a variety of colour-related bugs in window capture and browser source [rcdrone]
  • Fixed a bug where track matte stingers would flash previous frames sometimes [Jim]
  • Fixed an issue where the projectors would list incorrect resolutions for DPI-scaled monitors [RytoEX]
  • Fixed a crash on exit that could occur when using 3rd party plugins that hold references to sources with audio monitoring enabled [R1CH]
  • Fixed a bug where the Game Capture source would occasionally still capture overlays with the “Capture third-party overlays” option disabled [kokole]
  • Fixed a bug where keyboard interaction did not work correctly on macOS [WizardCM]
  • Fixed a bug where the replay buffer could crash when plugins interact with it [exeldro]
  • Fixed an issue where the mask/blend filter looked incorrect on version 27 [rcdrone]
  • Fixed a bug where deleting a scene that’s used as a source wouldn’t Undo/Redo properly [exeldro]
  • Fixed a bug where the Auto-Remux would pop up blank sometimes [gxalpha]
  • Fixed a bug where performing a redo for creating sources would cause sources to be created in the wrong scene [gxalpha]
  • Fixed the “Deactivate when not showing” option in the Decklink source not working properly [cg2121]
  • Fixed a bug where themes were unable to use previously defined palette variables [WizardCM]
  • Fixed log viewer taking up unnecessary extra memory when closed [cg2121]
  • Fixed a crash that could occur when exiting OBS with decklink output active [R1CH]
  • Fixed an issue where saving screenshots or the replay buffer would fail if the output filename format contained a directory path [R1CH]
Assets 5
Pre-release

@jp9000 jp9000 released this Aug 26, 2021

If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective!

New Features and Additions

  • Added YouTube integration [yuriy-chumak]
    • Allows the ability to connect your YouTube account without using a stream key
    • Adds various features when starting your stream that allows you to set settings for each stream: your stream title, description, privacy settings, scheduling streams, and more
    • Also features a chat dock for public and unlisted broadcasts (currently read-only) [derrod]
    • Special thanks to the developers at YouTube for working with us directly on the initial implementation of this feature and helping to make it a reality
  • Added an 18-scene multiview option [XDelta]
  • Added a “Mask Only” option to the stinger track matte [Jim]
  • Added a feature to browser sources to allow limited control over OBS, which must be explicitly granted by the user [gxalpha]
  • Added an option to draw safe areas in the preview (same as the safe areas in the multiview) [cg2121]

Tweaks

  • Names for displays on macOS Display capture are now human readable names [Developer-Ecosystem-Engineering]
  • Auto-Remux now works with Replay Buffer [gxalpha]
  • Optimized the media source, reducing unnecessary CPU usage [rcdrone]
  • The missing files dialog will now detect missing files for stingers as well [gxalpha]
  • Remove “Enter Fullscreen” from the menu on macOS because macOS already has a builtin fullscreen mode interface option [gxalpha]
  • Sources that are invisible/hidden will now have their text dimmed as well in the source list [gxalpha]
  • Added a “Missing Files Check” menu item to the “Scene Collections” menu [gxalpha]
  • Added source icons to the source toolbar [cg2121]
  • Image sources that use gif files now will animate in preview when using studio mode [cg2121]
  • Enabled Alpha option in the Freetype 2 Test Source’s Font dialog [norihiro]
  • Added the ability to disable the Missing Files dialog using a startup flag [tt2468]
  • Added Ctrl+R on Linux and Cmd+R on macOS to reload browser panels [WizardCM]
  • Re-enabled drag & drop for scenes & sources on Linux [GeorgeStavracas]
  • Minor UI improvements to various areas, including Source Toolbar, Transform dialog and more [Warchamp7]
  • Improved internal behaviour in the game capture source to avoid unnecessary re-hooking [rcdrone]

Bug Fixes

  • Fixed a bug on Wayland on Linux where the cursor would capture slightly mispositioned [GeorgeStavracas]
  • Fixed a bug with Dynamic Bitrate that would cause it to malfunction when used with hardware encoders [R1CH]
  • Fixed a bug on Wayland where capture methods (ie window/desktop) that weren’t fully supported would appear anyway [GeorgeStavracas]
  • Fixed a variety of colour-related bugs in window capture and browser source [rcdrone]
  • Fixed a bug where track matte stingers would flash previous frames sometimes [Jim]
  • Fixed an issue where the projectors would list incorrect resolutions for DPI-scaled monitors [RytoEX]
  • Fixed a crash on exit that could occur when using 3rd party plugins that hold references to sources with audio monitoring enabled [R1CH]
  • Fixed a bug where the Game Capture source would occasionally still capture overlays with the “Capture third-party overlays” option disabled [kokole]
  • Fixed a bug where keyboard interaction did not work correctly on macOS [WizardCM]
  • Fixed a bug where the replay buffer could crash when plugins interact with it [exeldro]
  • Fixed an issue where the mask/blend filter looked incorrect on version 27 [rcdrone]
  • Fixed a bug where deleting a scene that’s used as a source wouldn’t Undo/Redo properly [exeldro]
  • Fixed a bug where the Auto-Remux would pop up blank sometimes [gxalpha]
  • Fixed a bug where performing a redo for creating sources would cause sources to be created in the wrong scene [gxalpha]
  • Fixed the “Deactivate when not showing” option in the Decklink source not working properly [cg2121]
  • Fixed a bug where themes were unable to use previously defined palette variables [WizardCM]
  • Fixed log viewer taking up unnecessary extra memory when closed [cg2121]
  • Fixed a crash that could occur when exiting OBS with decklink output active [R1CH]
  • Fixed an issue where saving screenshots or the replay buffer would fail if the output filename format contained a directory path [R1CH]
Assets 5

@jp9000 jp9000 released this Jun 12, 2021

If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective!

27.0.1 Hotfix Changes

  • Fixed 16bpp PNGs rendering brighter than version 26 [jpark37]
  • Fixed blue chroma key value not keying correctly [jpark37]
  • Fixed a bug where various sources, including game capture, would get stuck on a black screen sometimes [Jim]
  • Fixed a context bar crash introduced by a 27.0 change [Jim]
  • Fixed a bug where you could generate invalid undo/redo actions by clicking “Move Up” or “Move down” without having any source selected [WizardCM]
  • Fixed an issue where Psycho Visual Tuning would cause NVENC to fail to load when enabled for certain devices. Instead, they will now load without it if it’s unavailable [jpark37]
  • Fixed various settings (like lossless) for NVENC that could cause load failure [jpark37]
  • Fixed a bug where “Delete Scene” undo/redo action was not being translated [WizardCM]
  • Fixed filter changes not generating undo/redo actions [Programatic]
  • Fixed an issue that could result in lag for people dragging and dropping sources to reorder [exeldro]
  • Fixed a case on macOS where the VideoToolbox encoder would cause an encoder error when upgrading from 26 to 27.0 [RytoEX]
  • Audio sources and scenes without filters will no longer have the “Copy Filters” option enabled [RytoEX]
  • Added “Apply alpha in linear space” option to the media source which treats alpha as linear rather than non-linear (basically if you don’t know what that means, leave it alone) [jpark37]

27.0 New Features and Additions

  • Added Undo/Redo [Programatic/Jim]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black screen issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
    • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
    • Also allows for bulk-update when folders have been moved (such as between computers)
    • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 21.04 or newer is required for PipeWire capture) [GeorgesStavracas]
  • (Windows only) Added support for NVIDIA Noise Removal in the Noise Suppression filter (requires the NVIDIA Audio Effects SDK and a compatible GPU) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for sRGB texture formats, applying color operations in linear space [jpark37]

27.0 Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]
  • The transitions menu will now be disabled during a transition [cg2121]

27.0 Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
  • Fixed a crash related to changing the “Capture Cursor” [jpark37]
  • Fixed a scene collections not importing correctly from other operating systems [RytoEX]
  • Fixed a minor performance bug with the decklink output [cg2121]
Assets 7

@jp9000 jp9000 released this Jun 1, 2021

If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective!

New Features and Additions

  • Added Undo/Redo [Programatic/Jim]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black screen issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
    • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
    • Also allows for bulk-update when folders have been moved (such as between computers)
    • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
  • (Windows only) Added support for NVIDIA Noise Removal in the Noise Suppression filter (requires the NVIDIA Audio Effects SDK and a compatible GPU) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for SRGB texture formats, applying color operations in linear space [jpark37]

Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]
  • The transitions menu will now be disabled when currently in the middle of a transition [cg2121]

Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
  • Fixed a crash related to changing the “Capture Cursor” [jpark37]
  • Fixed a scene collections not importing correctly from other operating systems [RytoEX]
  • Fixed a minor performance bug with the decklink output [cg2121]
Assets 7
Pre-release

@jp9000 jp9000 released this May 24, 2021

Release Candidate 6 Fixes

  • Removed “D3D12 fix” option in game capture (issues with it have been fixed, so no longer any reason to disable it)
  • Added Undo/Redo actions for grouping/ungrouping
  • Fixed an issue painting cursors on PipeWire capture on Linux
  • Removed the “use separate file” option for track matte stingers for the time being

Release Candidate 5 Fixes

  • Fixed Undo/Redo not working properly when hiding a source within a group
  • Fixed a hook stability issue with DX12 game capture hook
  • Fixed issues acquiring and reacquiring with DX12 game capture hook
  • Fixed scale filter not blending correctly
  • Fixed a memory leak with track matte stinger transitions
  • Fixed scene collections not importing correctly from other operating systems
  • Fixed a minor performance bug with the Decklink output
  • Improved LUT filter image precision

Release Candidate 4 Fixes

  • Added more missing Undo/Redo actions (such as pasting sources)
  • Fixed some precision issues on numeric up/down scroller properties
  • Added backward SRGB compatibility for older plugins
  • Fixed some alpha blending issues with SRGB
  • Fixed LUT shader for OpenGL not working correctly
  • Fixed a potential deadlock when removing scene items
  • Fixed an issue with color mismatch when using source visibility transitions
  • Fixed a bug where script properties wouldn’t update correctly anymore
  • Fixed transitions not being scaled correctly
  • Optimized the image source after SRGB changes
  • Fixed an issue with color key similarity not being applied correctly
  • Fixed a crash that could happen during shutdown when the decklink output is on

Release Candidate 3 Fixes

  • Added a whole bunch of missing Undo/Redo actions
  • Fixed a metric ton of Undo/Redo actions that weren’t behaving as expected (especially with groups)
  • Fixed the missing files dialog on startup being behind the main window on macOS
  • Fixed a bunch of source and filter color and brightness issues
  • Fixed alpha handling with a whole bunch of a sources and filters
  • Improved load times with NVIDIA noise removal filter
  • Fixed scene collection names being duplicated on import
  • Fixed a bug with track mattes on stingers where parts of the video would overflow outside of the transition’s zone
  • Fixed a crash when closing the missing files window
  • Fixed a crash in the virtual camera filter when using a custom placeholder file
  • Disabled browser panels on Linux when using Wayland for now to prevent crashes and issues
  • Fixed a crash when loading a scene collection that contains a deleted source
  • Fixed an issue where selecting “No” during deletion of multiple sources would still delete the selected sources

Release Candidate 2 Fixes

  • Fixed a crash on startup with the Missing Sources dialog
  • Fixed Chroma Key not keying correctly
  • Fixed RTX denoiser not initializing correctly
  • Undo/Redo now has a maximum number of actions it will retain (5000) rather than having no memory limit
  • Switching scene collections will now reset/empty Undo/Redo actions
  • Fixed an issue where you could not create a source with a name of a source that was deleted
  • Fixed an issue where browser hardware acceleration was no longer available on Windows
  • Added color settings back into color correction filter with separate controls to tint and overlay colors
  • Fixed an issue where undoing/redoing would activate the current transition if it was in a separate scene
  • The context bar will now update when undoing/redoing
  • Fixed a bug where reordering scenes no longer worked properly
  • Fixed undo/redo not working properly with groups and group items
  • The log will no longer be spammed with scene changes when undoing/redoing
  • Added undo/redo for source hide/show transitions
  • The Missing Sources dialog will no longer report URLs as missing files

New Features and Additions

  • Added Undo/Redo [Programatic/Jim]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black scene issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
  • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
  • Also allows for bulk-update when folders have been moved (such as between computers)
  • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
  • (Windows only) Added support for Nvidia Noise Removal, for RTX cards, in the Noise Suppression filter (requires the Audio Effects SDK) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for sRGB color formats, applying color operations in linear space [jpark37]

Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]
  • The transitions menu will now be disabled when currently in the middle of a transition [cg2121]

Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed a VirtualCam crash in clients [R1CH]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
  • Fixed a crash in the Windows virtual camera filter module when using a custom placeholder file (you really shouldn’t be replacing the placeholder file normally) [R1CH]
  • Fixed a crash related to changing the “Capture Cursor” [jpark37]
  • Fixed a scene collections not importing correctly from other operating systems [RytoEX]
  • Fixed a minor performance bug with the decklink output [cg2121]
Assets 5
Pre-release

@jp9000 jp9000 released this May 18, 2021

Release Candidate 5 Fixes

  • Fixed Undo/Redo not working properly when hiding a source within a group
  • Fixed a hook stability issue with DX12 game capture hook
  • Fixed issues acquiring and reacquiring with DX12 game capture hook
  • Fixed scale filter not blending correctly
  • Fixed a memory leak with track matte stinger transitions
  • Fixed scene collections not importing correctly from other operating systems
  • Fixed a minor performance bug with the Decklink output
  • Improved LUT filter image precision

Release Candidate 4 Fixes

  • Added more missing Undo/Redo actions (such as pasting sources)
  • Fixed some precision issues on numeric up/down scroller properties
  • Added backward SRGB compatibility for older plugins
  • Fixed some alpha blending issues with SRGB
  • Fixed LUT shader for OpenGL not working correctly
  • Fixed a potential deadlock when removing scene items
  • Fixed an issue with color mismatch when using source visibility transitions
  • Fixed a bug where script properties wouldn’t update correctly anymore
  • Fixed transitions not being scaled correctly
  • Optimized the image source after SRGB changes
  • Fixed an issue with color key similarity not being applied correctly
  • Fixed a crash that could happen during shutdown when the decklink output is on

Release Candidate 3 Fixes

  • Added a whole bunch of missing Undo/Redo actions
  • Fixed a metric ton of Undo/Redo actions that weren’t behaving as expected (especially with groups)
  • Fixed the missing files dialog on startup being behind the main window on macOS
  • Fixed a bunch of source and filter color and brightness issues
  • Fixed alpha handling with a whole bunch of a sources and filters
  • Improved load times with NVIDIA noise removal filter
  • Fixed scene collection names being duplicated on import
  • Fixed a bug with track mattes on stingers where parts of the video would overflow outside of the transition’s zone
  • Fixed a crash when closing the missing files window
  • Fixed a crash in the virtual camera filter when using a custom placeholder file
  • Disabled browser panels on Linux when using Wayland for now to prevent crashes and issues
  • Fixed a crash when loading a scene collection that contains a deleted source
  • Fixed an issue where selecting “No” during deletion of multiple sources would still delete the selected sources

Release Candidate 2 Fixes

  • Fixed a crash on startup with the Missing Sources dialog
  • Fixed Chroma Key not keying correctly
  • Fixed RTX denoiser not initializing correctly
  • Undo/Redo now has a maximum number of actions it will retain (5000) rather than having no memory limit
  • Switching scene collections will now reset/empty Undo/Redo actions
  • Fixed an issue where you could not create a source with a name of a source that was deleted
  • Fixed an issue where browser hardware acceleration was no longer available on Windows
  • Added color settings back into color correction filter with separate controls to tint and overlay colors
  • Fixed an issue where undoing/redoing would activate the current transition if it was in a separate scene
  • The context bar will now update when undoing/redoing
  • Fixed a bug where reordering scenes no longer worked properly
  • Fixed undo/redo not working properly with groups and group items
  • The log will no longer be spammed with scene changes when undoing/redoing
  • Added undo/redo for source hide/show transitions
  • The Missing Sources dialog will no longer report URLs as missing files

New Features and Additions

  • Added Undo/Redo [Programatic/Jim]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black scene issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
  • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
  • Also allows for bulk-update when folders have been moved (such as between computers)
  • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
  • (Windows only) Added support for Nvidia Noise Removal, for RTX cards, in the Noise Suppression filter (requires the Audio Effects SDK) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for sRGB color formats, applying color operations in linear space [jpark37]

Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]
  • The transitions menu will now be disabled when currently in the middle of a transition [cg2121]

Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed a VirtualCam crash in clients [R1CH]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
  • Fixed a crash in the Windows virtual camera filter module when using a custom placeholder file (you really shouldn’t be replacing the placeholder file normally) [R1CH]
  • Fixed a crash related to changing the “Capture Cursor” [jpark37]
  • Fixed a scene collections not importing correctly from other operating systems [RytoEX]
  • Fixed a minor performance bug with the decklink output [cg2121]
Assets 5
Pre-release

@jp9000 jp9000 released this May 14, 2021

Release Candidate 4 Fixes

  • Added more missing Undo/Redo actions (such as pasting sources)
  • Fixed some precision issues on numeric up/down scroller properties
  • Added backward SRGB compatibility for older plugins
  • Fixed some alpha blending issues with SRGB
  • Fixed LUT shader for OpenGL not working correctly
  • Fixed a potential deadlock when removing scene items
  • Fixed an issue with color mismatch when using source visibility transitions
  • Fixed a bug where script properties wouldn’t update correctly anymore
  • Fixed transitions not being scaled correctly
  • Optimized the image source after SRGB changes
  • Fixed an issue with color key similarity not being applied correctly
  • Fixed a crash that could happen during shutdown when the decklink output is on

Release Candidate 3 Fixes

  • Added a whole bunch of missing Undo/Redo actions
  • Fixed a metric ton of Undo/Redo actions that weren’t behaving as expected (especially with groups)
  • Fixed the missing files dialog on startup being behind the main window on macOS
  • Fixed a bunch of source and filter color and brightness issues
  • Fixed alpha handling with a whole bunch of a sources and filters
  • Improved load times with NVIDIA noise removal filter
  • Fixed scene collection names being duplicated on import
  • Fixed a bug with track mattes on stingers where parts of the video would overflow outside of the transition’s zone
  • Fixed a crash when closing the missing files window
  • Fixed a crash in the virtual camera filter when using a custom placeholder file
  • Disabled browser panels on Linux when using Wayland for now to prevent crashes and issues
  • Fixed a crash when loading a scene collection that contains a deleted source
  • Fixed an issue where selecting “No” during deletion of multiple sources would still delete the selected sources

Release Candidate 2 Fixes

  • Fixed a crash on startup with the Missing Sources dialog
  • Fixed Chroma Key not keying correctly
  • Fixed RTX denoiser not initializing correctly
  • Undo/Redo now has a maximum number of actions it will retain (5000) rather than having no memory limit
  • Switching scene collections will now reset/empty Undo/Redo actions
  • Fixed an issue where you could not create a source with a name of a source that was deleted
  • Fixed an issue where browser hardware acceleration was no longer available on Windows
  • Added color settings back into color correction filter with separate controls to tint and overlay colors
  • Fixed an issue where undoing/redoing would activate the current transition if it was in a separate scene
  • The context bar will now update when undoing/redoing
  • Fixed a bug where reordering scenes no longer worked properly
  • Fixed undo/redo not working properly with groups and group items
  • The log will no longer be spammed with scene changes when undoing/redoing
  • Added undo/redo for source hide/show transitions
  • The Missing Sources dialog will no longer report URLs as missing files

New Features and Additions

  • Added Undo/Redo [Programatic/Jim]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black scene issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
  • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
  • Also allows for bulk-update when folders have been moved (such as between computers)
  • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
  • (Windows only) Added support for Nvidia Noise Removal, for RTX cards, in the Noise Suppression filter (requires the Audio Effects SDK) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for sRGB color formats, applying color operations in linear space [jpark37]

Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]
  • The transitions menu will now be disabled when currently in the middle of a transition [cg2121]

Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed a VirtualCam crash in clients [R1CH]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
  • Fixed a crash in the Windows virtual camera filter module when using a custom placeholder file (you really shouldn’t be replacing the placeholder file normally) [R1CH]
  • Fixed a crash related to changing the “Capture Cursor” [jpark37]
Assets 5
Pre-release

@jp9000 jp9000 released this May 2, 2021

Release Candidate 3 Fixes

  • Added a whole bunch of missing Undo/Redo actions
  • Fixed a metric ton of Undo/Redo actions that weren’t behaving as expected (especially with groups)
  • Fixed the missing files dialog on startup being behind the main window on macOS
  • Fixed a bunch of source and filter color and brightness issues
  • Fixed alpha handling with a whole bunch of a sources and filters
  • Improved load times with NVIDIA noise removal filter
  • Fixed scene collection names being duplicated on import
  • Fixed a bug with track mattes on stingers where parts of the video would overflow outside of the transition’s zone
  • Fixed a crash when closing the missing files window
  • Fixed a crash in the virtual camera filter when using a custom placeholder file
  • Disabled browser panels on Linux when using Wayland for now to prevent crashes and issues
  • Fixed a crash when loading a scene collection that contains a deleted source
  • Fixed an issue where selecting “No” during deletion of multiple sources would still delete the selected sources

Release Candidate 2 Fixes

  • Fixed a crash on startup with the Missing Sources dialog
  • Fixed Chroma Key not keying correctly
  • Fixed RTX denoiser not initializing correctly
  • Undo/Redo now has a maximum number of actions it will retain (5000) rather than having no memory limit
  • Switching scene collections will now reset/empty Undo/Redo actions
  • Fixed an issue where you could not create a source with a name of a source that was deleted
  • Fixed an issue where browser hardware acceleration was no longer available on Windows
  • Added color settings back into color correction filter with separate controls to tint and overlay colors
  • Fixed an issue where undoing/redoing would activate the current transition if it was in a separate scene
  • The context bar will now update when undoing/redoing
  • Fixed a bug where reordering scenes no longer worked properly
  • Fixed undo/redo not working properly with groups and group items
  • The log will no longer be spammed with scene changes when undoing/redoing
  • Added undo/redo for source hide/show transitions
  • The Missing Sources dialog will no longer report URLs as missing files

New Features and Additions

  • Added Undo/Redo [Programatic/Jim]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black scene issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
  • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
  • Also allows for bulk-update when folders have been moved (such as between computers)
  • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
  • (Windows only) Added support for Nvidia Noise Removal, for RTX cards, in the Noise Suppression filter (requires the Audio Effects SDK) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for sRGB color formats, applying color operations in linear space [jpark37]

Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]

Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed a VirtualCam crash in clients [R1CH]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
  • Fixed a crash in the Windows virtual camera filter module when using a custom placeholder file (you really shouldn’t be replacing the placeholder file normally) [R1CH]
Assets 5
Pre-release

@jp9000 jp9000 released this Apr 12, 2021

Release Candidate 2 Fixes

  • Fixed a crash on startup with the Missing Sources dialog
  • Fixed Chroma Key not keying correctly
  • Fixed RTX denoiser not initializing correctly
  • Undo/Redo now has a maximum number of actions it will retain (5000) rather than having no memory limit
  • Switching scene collections will now reset/empty Undo/Redo actions
  • Fixed an issue where you could not create a source with a name of a source that was deleted
  • Fixed an issue where browser hardware acceleration was no longer available on Windows
  • Added color settings back into color correction filter with separate controls to tint and overlay colors
  • Fixed an issue where undoing/redoing would activate the current transition if it was in a separate scene
  • The context bar will now update when undoing/redoing
  • Fixed a bug where reordering scenes no longer worked properly
  • Fixed undo/redo not working properly with groups and group items
  • The log will no longer be spammed with scene changes when undoing/redoing
  • Added undo/redo for source hide/show transitions
  • The Missing Sources dialog will no longer report URLs as missing files

New Features and Additions

  • Added Undo/Redo [Programatic]
  • Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black scene issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
  • For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
  • Added a missing files warning when loading scene collections [VodBox]
  • Also allows for bulk-update when folders have been moved (such as between computers)
  • Third party plugins will need to add support for this capability manually
  • Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
  • Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
  • Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
  • (Windows only) Added support for Nvidia Noise Removal, for RTX cards, in the Noise Suppression filter (requires the Audio Effects SDK) [pkviet]
  • Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
  • Added support for sRGB color formats, applying color operations in linear space [jpark37]

Improvements/Tweaks

  • When saving a file, the saved file path will be shown in the status bar [cg2121]
  • Media Sources & Stingers now support hardware decoding on macOS [eric]
  • Added an interact button to the source toolbar for the browser source [cg2121]
  • You can now refresh a browser dock in the right-click context menu [WizardCM]
  • Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
  • Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
  • Added a virtual camera toggle to the system tray menu [cg2121]
  • Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
  • Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
  • Added Edit Script button to the script dialog [exeldro]
  • Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
  • Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
  • Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
  • Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]

Bug Fixes

  • Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
  • Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
  • Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
  • Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
  • Fixed a VirtualCam crash in clients [R1CH]
  • Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
  • Fixed VST paths on Linux [tytan652]
  • Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
  • Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
  • Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
  • Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
  • Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
  • Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
  • Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
  • Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
  • Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
  • Fixed bframes=0 not working with QSV encoder [Lin]
  • Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
  • Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
Assets 5