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There are a lot of match ids that I get bugs with items. Hard to say, which mach_ids it happens for.
Is there documentation what other getEntityProperty calls are possible? I wrote my own function to summarize damage done from the DOTA_COMBATLOT_DAMAGE but it doesn't sync up with the intervals, and I'd hate to have to interpolate the data so they match. Is there a way to extract something like m_iTotalDamageDealt or whatever? I'm interested in healing and damage in particular.
I notice some new items aren't parsed, causing problems. Is this repo still being updated?
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